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Battlefield 6 - Anticheat Metrics - May

EA_Rtas's avatar
EA_Rtas
Icon for Community Manager rankCommunity Manager
1 month ago

Hey Soldier,

May was the end of Season 2 and start of Season 3, and with it came ranked play to Battlefield 6.

In our previous April update, May was starting at 4.68% but has now settled to 4.81%. Refer to our January update, where we discussed how MIR updates to understand these shifts in more detail.

We’ve previously covered that, leading up to Season 3 launch, we were working on new detections and features and holding onto them to go live with its launch to maximize their impact. And you can see that reflected below in the MIR over the month of May. You can also see when cheat developers started to pivot to new techniques and create new circumventions we are presently warring with, specifically around spoofing or emulating compliance with the TPM 2.0 requirement.

These were not new techniques, and while we were aware of them and monitoring their uses, we had allowed them originally due to some reported difficulties encountered by legitimate players. These were originally not at fault of their own, but due to the features' implementation on specific motherboards by their manufacturers.  We had already been working with motherboard manufacturers that hadn’t implemented the feature completely since launch to fix those issues, and all presently known issues are now resolved.

So in light of this recent pivot, we are removing those allowances and will enforce full TPM 2.0 compliance and want to be transparent about this decision. This change will affect ~1.24% of currently active accounts, and we’ve confirmed that the majority are using these techniques maliciously to circumvent anticheat checks and requirements. But we know there are still some legitimate players in the mix who still need to update their BIOS to get the fixes made by their motherboard manufacturers. So we will be publishing articles as well as enabling pop-up warnings by the anticheat to give direction to those users before we flip the switch, and while we are not giving a specific date just yet, it’s going to be soon.

May: Results & Impact

Match Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.

In May, MIR started at 4.81%. This continued on a slow increase till peaking at 5.61% on the 11th. We had been holding back on several new features we’ve talked about in our Season 3 Update, and turned everything on right as Ranked landed on the 12th. These worked very well, and you can see that they pushed MIR down to a low of 3.14% on the 19th. This was when we observed the majority of cheat developers switching over to spoofing or emulating TPM compliance, as discussed above. Presently, this has allowed them to get around some of these new features. Since then, MIR has slowly climbed through the end of May, when it was at 5.09% as of writing this update.

Through May, EA Javelin Anti-Cheat prevented 218,695 attempts to cheat or tamper with the game before they could impact matches. This increase was most likely due to the increased activity of cheat developers and cheaters attempting to compromise ranked matches. We are presently still tracking a total of 110 (+11) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 101 (+10) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (91.81%).

Keep it fair out there - see you on the Battlefield.

BF_SledgeHammer

Published 1 month ago
Version 1.0

3 Comments

  • IAMHVT's avatar
    IAMHVT
    Rising Vanguard
    1 month ago

    And by blocking attempts you do mean Permenantly banning them right? Don't give them notices just ban them..... 4ever

    218k? Cheaters??? That's over 70% of the community!

  • TRUVISIXN's avatar
    TRUVISIXN
    Rising Newcomer
    1 month ago

    Your most recent update ruined the game for me.  I went from #319 gaining on Top 250 to the game being completely unplayable due to crashing/freezing.  Haven’t had any issues for months before the update. Since the update, I haven’t been able to play a single match of bf6 redsec or multiplayer without crashing/freezing.  You have shattered the chances of players who dedicated their time and effort to ranked. Your game can’t even function on a standard Xbox series x with default settings and stable wired Ethernet. No recommended fix works because it’s not a hardware issue…  How is it possible for a company so big to fail so miserably?  I have tried to play everyday since the patch, all wasted effort and there’s no recovering the loss of rp/time.  There’s no telling how many players you’ve lost besides me from the early season win glitch abuses that basically determined the current leaderboard, to the impotent anti-cheat unable to detect any mods or spoofing in ranked play, to your “patch” butchering the last couple weeks of a season, making it literally 100% unplayable.  Every single game has crashed, every day, since the update. Heartbroken I have to give up because there’s just no way to remedy the situation.

  • BigBoy777jjs's avatar
    BigBoy777jjs
    Seasoned Adventurer
    24 days ago

    One thing I've noticed in the Battlefield community is that many players who are caught cheating simply create a new account after being banned. They change their username, purchase or use another account, and return to the game, only to continue ruining the experience for honest players.

    I believe EA should take a much stronger stance against repeat cheaters. Instead of only banning the individual game account, they should consider implementing bans across the entire EA ecosystem linked to that offender where appropriate, along with stronger technical measures to prevent repeat abuse. This could include preventing the same individual from repeatedly creating new accounts to evade enforcement, regardless of whether they attempt to return through Steam, Epic Games, or the EA App.

    Cheating doesn't just affect the player you're fighting against in a single match. It destroys trust in the game, drives legitimate players away, discourages new players from staying, and damages the reputation of the Battlefield franchise. Every time a cheater returns after a ban, it sends the message that the punishment wasn't enough to stop them.

    I know EA has invested heavily in anti-cheat technology, and it's encouraging to see more cheaters being detected and banned. However, the next step should be making those bans far more difficult to bypass. If someone has been repeatedly caught cheating, they shouldn't be able to simply create another account and continue as if nothing happened.

    Protecting honest players should always be the priority. The Battlefield community deserves fair matches where skill, teamwork, and strategy determine the outcome—not cheats and exploits.