EA SPORTS FC™ 27 | Title Update v1.2
EA SPORTS FC 27 v1.2.0 will be dropping soon and includes quality-of-life additions, bug fixes, and gameplay updates based on your feedback.
Gameplay
Made the following changes:
- Adjusted how defenders position themselves with extreme defensive line heights.
- Defenders will now drop off sooner while still maintaining a higher line than other tactics.
- This will be released as a Live Tuning Update alongside the Title Update.
- Improved some cases of fullbacks dropping too deep while defending.
- To reduce the effectiveness of scoring after a kick off, the defensive line will not drop back as far into the penalty box directly after a kick off and a defensive player will be lined up more centrally.
- Improved some cases of AI teammates drifting offside.
- Slight improvements to Attacking AI inside the box during certain counter attacks situations.
- Increased the impact of the Defending Aggression CPU Slider.
- In Street Football, improved the goalkeepers ability to save low driven shots.
Addressed the following issues:
- After a header pass, player control did not switch to the pass receiver.
- Fixed an issue where your teammate would not go after a loose ball following a missed shot.
- Fixed an issue where your teammate would not go after a loose ball following a slide tackle.
- Teammates could sometimes stop their run after a pass is made while waiting for it to be completed.
- In Street Football 1v1s, the goalkeeper could sometimes leave the net when the ball was shot at the opposite side of the pitch.
- Input delay could have impacted corner kick aiming indicators during online matches.
- Defenders could be out of position after a deep free kick.
- In rare cases, when performing a seal out, players could be temporarily frozen in place.
- In some cases, Clubs teams could end up with more than one goalkeeper after switching tactics mid-game.
- The attribute boost from Amps were incorrect.
- In Kick Off, Career Mode & Tournaments, the Team Positioning Marking slider was not always impacting gameplay as intended.
- In Kick Off, Career Mode & Tournaments, in rainy weather passes could feel heavier than intended.
- In some cases, high end PCs could encounter frequent freezing, stuttering or FPS drops during gameplay.
Ultimate Team
Made the following changes:
- Players were not always able to advance through the Evolution preview flow when attempting to re-preview an Evolution chain after backing out of an Evolution preview chain.
Addressed the following issues:
- After some Rivals matches, an error about objective progress could appear.
- This did not affect any objective progress.
- In certain situations when completing a Streamlined SBC, a Player Item that had not been selected for submission could have been added into the SBC.
- Player Items impacted by this issue will be returned and affected players will be contacted in-game.
- In some cases, new tactics could be saved incorrectly and some players could be moved into the wrong positions.
The Grounds
Made the following changes:
- Added two new Settings: The Grounds Camera Mouse Sensitivity Y and The Grounds Camera Mouse Sensitivity X.
Addressed the following issues:
- In some cases, editing an Archetype from within a Clubs lobby could cause players to receive an error when entering a match.
- In some cases, when playing Clubs Drop-In matches players were not assigned their preferred positions.
- Players could sometimes get stuck in a queue to join a Grounds World.
- Queueing as a Goalkeeper in Rush or 11v11 Drop-In could cause the player to be placed in an outfield position.
- Updated Clubs Friendlies end of match AXP generation to be in-line with Clubs League Match.
- The Player Avatar did not appear in the Grounds World Menu in some instances.
Career Mode
Made the following changes:
- Added the Energy Recovery setting for Manager Career.
- In Manager Career, enquiring about a player no longer guarantees they will go to an AI Club.
- In Manager Career, during contract negotiations, offering a different squad role will now affect a player’s wage demands.
Addressed the following issues:
- In Manager Career, players could request a transfer citing a lack of playtime despite having high morale and enough playtime.
- In Manager Career, players could be recalled from loan outside of the transfer window.
- If a player was near the end of their loan to buy contract, their buy clause could not be triggered.
The EA SPORTS FC Team