Blog Post
Thank you so much for the transparency, highly appreciated!
When I tested the pre-ForRent patch on my long term save, I was testing it with 2 computers, one on that patch and one with the patch before that installed, and I was able to verify that on the exact same save, certain already existant lots were endlessly loading on pre-ForRent-patch but not on the patch before that. Something in that code change caused many of our builds in the community to stop loading. That should prove that it can't be a certain build item from For Rent, but rather ForRent's code that has changed how builds are processed.
The same was true for endless loading from gallery builds - before the pre-ForRent-patch builds were not crashing / endlessly loading, I never had that happen in multi years of heavy gallery use. But after the patch this became a very common regular outcome. It highly suggests that the build processing changed in that patch.