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The screenshot spammers thread, v2.0
My apologies for starting a new spammers thread, but the old one is not very user-friendly on the new forums. Plus, it's in the sims franchise discussion section--not sure what that's about. Anyways, for those that are new to this thread, the rules are simple; post as many screenshots as you want, while limiting the dialogue to what's going on in the shot, or the reason for the shot New forum, new screenshot spammers thread--let's rock it 😃1.9KViews11likes286CommentsUpdated Neighborhood Stories
I would like to suggest an expansion to the Neighborhood Stories feature in The Sims 4 to allow for more dynamic family interactions and lifecycles. Currently, while Neighborhood Stories allows for some changes like having babies, adopting, retiring, and moving in or out, there are a few important features missing that would help families grow and evolve naturally. Here are some specific features I would love to see added: Marriage: Sims should be able to marry autonomously, even if the player is not controlling their household. This would allow families to continue expanding without the player’s direct involvement. Divorce: Sims should be able to autonomously divorce if their relationship status changes. This would allow for more realistic family dynamics, especially when long-term relationships don’t last. Moving Out & Creating New Households: Teens and young adults should have the option to leave their households and create their own households, even without player intervention. This would allow Sims to continue to live their own lives, meet new Sims, and start their own families. Joining Another Household: Sims should be able to join other households, either through marriage or through other life changes. This could give rise to new family combinations and interactions. These additions would help make Neighborhood Stories more dynamic and allow Sims to live fuller lives without the player constantly managing every household. Sims could form relationships, start families, and grow old without needing direct control, allowing for organic development of family trees and more immersive storytelling. By adding these options like “Get Married,” “Divorce,” “Move Out,” “Join Another Household,” and “Create Another Household,” The Sims 4 could bring a more realistic experience of life for all Sims, even those who are not being directly played.No option to uninstall games after EA play expired
When your "EA Play" expires, your games are removed from "My Collection". This means that right now it isn't possible to uninstall the games you played via your (expired) "EA Play" subscription using the EA Desktop app. I can understand that the game is being removed from "My Collection", but i.m.h.o. there is a better option: "lock" these games instead of removing them from the list. It would be better to make a section under "My Collection" or something where you can still find these games. These games would be "locked" but with the option to either buy them or subscribe to EA Play again and to have the 3 dots with the options "Open install folder" and "Uninstall". On top of that, currently it also removes all the tracked data like the amount of hours you played a certain game.Solved3.7KViews6likes10CommentsRotational Play - Documenting Your Game
I play my game rotationally and have been playing within the same save file now for about five years, slowly building up different narratives across my households and updating their worlds and lots to make them more applicable to those that live there as I go. Over time I have been trying to build individual household narratives , largely in isolation of one another, to the point of now wanting to have more cross pollination between the worlds. I've also got a bit of a head canon regarding the various worlds and their proximity with one another and utilise a mod to control the worlds different sims are able to travel within, to help with this immersion. I don't have a particular order that I move across my worlds/households, and get enjoyment from being able to switch in random with my save being full of many types of sims (and household sizes). I am also quite a goals based player and enjoy slowly working my way through the careers, aspirations etc. offered across the game in the hope of eventually completing them all. As my game starts to become increasingly complex, I am itching to start documenting my gameplay, keeping track of both my individual sims (>200) and the overarching narratives. I also want to a better way of tracking my various in-game achievements so I can look back on them. I'm just wondering how other people do this for their games? I occasionally make hand-written notes as prompts but really want to start capturing progress in a digital format, alongside screenshots. I had thought about a blog but I don't think this would satisfy what I want. I know there are some third-part programmes that offer such tools and I am not adverse to using such a thing, but would be really keen to hear what other people do.285Views4likes15Comments