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NHL 27 where is the deep dives
I'v Been playing every EA NHL game for the past 25 years since EA NHL 2002 and none of them really met my expectations. Yes they are getting better but Things are still way far from making it a good game. They are sure not talking up this years game. Just one deep dive so far and that was connected Franchise. We are only 3 weeks away from early access and almost no information about the new game. Why doesn't franchise have similar features to other EA titles like Madden or FC. where is the options to play the game the way you want to like crating and editing the draft class and editing any player in any league at any time. I mean more than what you currently able to do. The ability to fully edit the attributes of any player. Plus the ability to edit contracts. It would also be nice to have the ability to force trades and force contracts through at any time. In Madden you can edit any contract at any time and I wish that you could do that in NHL too. Also you should be able to force wins like you can in Madden. They should look at HLM26 and add what they are doing to the game. HLM27 should be coming out soon too. How hard is it to add these simple additions to the game to try to make it playable the way that you want to play it.15Views1like1CommentNHL 27 Connected Franchise Deep Dive
Hey, NHL Fans! Check out what's coming for Connected Franchise!EA_Aljo1 hour agoCommunity Manager118Views0likes6Commentsform score?
so most of what the posts here are about is the issues with the play test (ok, I can see that) and connected franchise (not so much about this) but my big question is....... WHAT ABOUT THE FORM SCORE. this was a big issue in 26 and nothing has been said about it. also did they fix it where it goes by position instead of just scoring? and did (or can they) fix the coaches score so that if playing a defenseman, you don't have to get a 65% (or more) in offense and focus more on defense?jprovo13 hours agoSeasoned Veteran138Views3likes10CommentsFranchise Mode – Player Scheme Adaptation
I’d like to see player scheme fit become more dynamic in Franchise Mode. Right now, if you draft a player whose preferred playing style or scheme doesn’t match your head coach, that mismatch can essentially stay with the player indefinitely. I think players should gradually adapt to the system they are actually playing in. For example, if I draft a young player who doesn’t initially fit my head coach’s scheme, but that player spends three seasons practicing, developing, and playing under the same coaching staff, his scheme preferences should begin to shift toward that coach’s system. The amount of adaptation could depend on things like age, potential, coach teaching ability, player personality, and how long the player has been in the system. Younger players could adapt faster, while established veterans might be more resistant to changing their style. This would add more realism and depth to Franchise Mode because professional athletes are constantly asked to learn systems and adjust to what their coaches want. It would also make drafting and player development more meaningful instead of having scheme fit feel like a permanent attribute that can only really be fixed by changing coaches or replacing the player.4Views0likes0CommentsHUT Daily Reward Timer – Quality of Life Suggestion
I’d like to suggest a quality-of-life change to the HUT Daily Reward system. Currently, the daily reward appears to operate on a 24-hour timer based on the exact time you last claimed it. This can create an issue where the claim time gradually gets pushed later and later, especially for players who work different schedules or rotating shifts. For example, I work both day shifts and night shifts. If I normally collect my daily reward at a certain time but can’t log in until several hours later the next day, my new 24-hour timer starts from that later time. Over multiple days, this can cause the reward to “long cycle” until eventually I may miss an entire daily reward. Instead, I think the daily reward should reset at a fixed time every day—for example, 12:00 PM Eastern. Players could then log in at any point during that 24-hour window and claim their daily reward without affecting when the next reward becomes available. This would make the system much more flexible for players with work, school, family commitments, rotating shifts, or different time zones while still limiting everyone to one daily reward per reset period. I think this would be a simple but meaningful quality-of-life improvement for HUT.4Views0likes0CommentsRegarding SP, AP cap increases and AP bonuses in the Season Pass, and Store
There has been some speculation about the Skill Point (SP), Attribute Point cap increases, and AP bonuses in the Season Pass and Store on the World of Chel playtest, and we wanted to pass on some information. In NHL27, there will always be a free option to earn these cap increases and attribute bonuses. Additionally, if you miss a season or seasons, there will be an opportunity to catch up on previous seasons' bonuses through a free mechanism, so you don't fall behind your friends. More details about these changes will be released in the coming weeks. It has been great to hear your feedback so far, and we can't wait for you to experience everything NHL 27 has to offer when Early Access kicks off on Sept. 4, followed by the worldwide launch on Sept. 11747Views3likes32CommentsBAP Bug Report for NHL 26 and probably 27
EA, I know you guys won't be overhauling the Be a Pro (BAP) mode this year, but there are still several lingering bugs—many of which have been present for years. Could you please address and fix these for NHL 27? The Absolute Worst Bug in BAP 1) Disappearing Career Saves: My BAP saves keep vanishing. I have lost at least five career saves this year alone. This seems to happen when the game suddenly creates 3 or 4 backup saves for the active career I’m playing, which then causes it to delete the last career save in the list (I usually keep 4–5 careers going). Losing hundreds of hours of progress to disappearing saves is beyond frustrating. BAP Goalie Issues 2) Goalie Freezing Mid-Save: Goalie models will randomly freeze as if hitting an invisible wall during a save attempt. This most commonly occurs on slap shots from the blue line, but it also happens on rebound attempts. When you try to block the follow-up shot, the goalie simply doesn't respond to controller inputs. While this improves slightly once your goalie rating passes 95, some movement should still register when moving the sticks. 3) Shootout Camera Effect & Motion Sickness: The visual screen effect intended to simulate shootout nervousness for new goalies is far too intense. It makes stopping pucks nearly impossible and causes actual motion sickness. Please tone down (nerf) this effect significantly and add a toggle in the menu to turn it off. 4) Settings Reset (Hug Post & Tether): Every time you load into a Goalie Career, the "Hug Post" and "Tether" settings reset to default. You have to manually adjust them in Controller Settings during every session. All other game settings save correctly—only these two revert. 5) Shoulder Lines & Jersey Rendering: Goalie shoulder lines still look distorted despite recent patches. In fact, a recent patch ruined AHL goalie shoulder lines (which were previously fine). The jerseys, names, and numbers look stretched and low-resolution, similar to how NHL jerseys looked prior to the update. 6) Low-Poly Models when Pulled: When the goalie is pulled late in the game, the player models on screen degrade visually, appearing extremely low-res (resembling PS1-era graphics). 7) Overlay Stat Errors (OTL/SOL): On the end-zone faceoff circle statistical overlays, the goalie’s Overtime Losses (OTL) and Shootout Losses (SOL) always display as zero, regardless of actual career season stats. 8) Milestone Tracker Text Swap: On the Goalie Milestone Tracker, the text for records owned is swapped: "Most Shutouts" displays where "Most Wins" should be, and vice versa. 9) Single Record Display Limit: If your goalie breaks the Single-Season Wins record multiple times (e.g., holding the top 3 spots all-time), only your single best season is displayed on the leaderboard rather than listing all qualifying historical seasons. General BAP Issues (All Positions) 10) Mid-Season Trade Record Tracking: If you are traded mid-season and set a new single-season goal record, the league stats screen fails to recognize it as an overall record because it only tallies the goals scored with your current team. 11) Highlight Clip Position Bug: In highlight replays, every player is mislabeled as a Center ("C + [Number]"), regardless of their actual position—even if you are playing as a goalie.Mikko_Haikala9 hours agoSeasoned Rookie4Views1like0CommentsWOC
I found myself frustrated with only 50 points for xFactor abilities. This needs to be increased by a lot. The builds needs to add more flexibility to increase speed and other things with creating your own player type. This is too limited and not flexible at all in terms of attributes. This is one of main reasons I don’t touch WOC and just stick to HUT. However, this year I’ll more inclined to use franchise mode. WOC is a fail in my eyes!FirestormXx7913 hours agoSeasoned Newcomer46Views0likes2CommentsYup, I'm buying the same game again.
Disregarding all the new bugs in the beta, how about fixing the 6 years bugs, (or more). All this is focused on EASHL 6vs6 Not being able to join the dressing room, from joining your own club, through menu from a PS invite from a EA-connect invite, or joining via EA-connect friend joining via a team mate in the PS chat-party (Insane amount of times the room seams to be bugged and 1 or 2 ppl cant join however we try. After everybody leaves the room and re-enter it often works again.) Not being able to find a game, Randomly, our team get no games, and if we replace a player, this chance go up with 50 to 100%. Lets say player A leaves, and player B join the dressing room, suddenly we don’t get matched and the whole community have different theories how to fix it. We try to search 10 seconds as a private game with a password, (I use gggg, and have gotten games that way =), we change room-captain, we change other search parameters. Finally we give up and clear the lobby completely! Crashing before the game starts, we get matched with another team that seam to lack a players or two, we might lack a player or two, but this is just a visual bug those players often get visible after a while. we loose a player before the 6 vs 6 screen where we see the other team names. we loose a player when the rink comes in to view Often the player with the problem, restarts EASHL, or try to go to main menu, or close the application, aka turn the game completely off or even restart his PS5. Here community have ideas too, like refreshing the license and other theories. Often we loose that player for the night. Same player can have a normal set of games the next night. Random crashes during the game. and finally Server problems and matchmaking. First off, hire a good programmer that make this game playable at higher ping-levels. Lets say write code that lessens the packet sizes of information or just make it less data transferred. Would be fantastic if you could play with at least the eastern seaboard of North America on even terms. 12 players from Sweden, Norway and/or Finland don’t want to play on Frankfurt server, (Central European server). As long as there is a majority of northerners we should end up on Stockholm server, North European server). And obviously, if I play with my French friends, and we are paired against a Slovakian team, we should end up on Frankfurt server. Server settings are broken. Last year EA failed to get the search parameters to work, like If I set "only local or best server" I could get a NA server anyway. So they disable the possibility to play transatlantic games. So now, even if I change this setting to "Any server" I only get Euro servers. Normally you never want to play vs NA cos of the "horrendous" ping but sometimes when your having really fun with your mates, probably drunk in the wee morning hours, and there is no more teams to play against in Europe you would like to have the option. This is really easy to fix. Make a server list. Have a toggle next to every server. like this: <table> <tr><td>Europe North, Stockholm, 6ms</td><td><strong>YES</strong></td></tr> <tr><td>Europe Central, Frankfurt, 27ms</td><td><strong>NO</strong></td></tr> <tr><td>North America North East, 200ms</td><td><strong>NO</strong></td></tr> <tr><td>North America East</td><td><strong>NO</strong></td></tr> <tr><td>North America Central</td><td><strong>NO</strong></td></tr> <tr><td>North America North Central</td><td><strong>NO</strong></td></tr> <tr><td>North America South Central</td><td><strong>NO</strong></td></tr> <tr><td>North America South East</td><td><strong>NO</strong></td></tr> <tr><td>North America West</td><td><strong>NO</strong></td></tr> <tr><td>North America North West</td><td><strong>NO</strong></td></tr> <tr><td>North America West Central</td><td><strong>NO</strong></td></tr> <tr><td>Asia-Pacific</td><td><strong>NO</strong></td></tr> </table> Preferably with a ping next to them, but only ping the servers when you enter this screen. You could have a ping-slider instead, where you move the slider to a ping that you accept to play at, lets say 20 ms, and this would obviously block all servers over this threshold. The room captain should have this power. Any GM in a club should be able to set your clubs default setting, in my case, Stockholm only. And at the end of the night whoever is the room-captain could open up the Frankfurt server if we having problems finding games. This would make it easy to accept more servers when you get desperate or you want to play with friends from far away and you accept the bad ping. <strong>PLEASE fix these issues first, then we can set our teeth in to gameplay problems....</strong> Love from Sweden FURY-69-FURY_SWE-69-14 hours agoSeasoned Traveler73Views2likes2CommentsQuick thoughts after not playing for a few years
Quick summary: this game is god awful At this point there's no "tweak" or "adjustment" that can be made, you need to completely revamp everything and start from scratch. Here are my quick thoughts after playing a bunch of drop-in 3v3 & 5v5 games: The game play is slow and boring, and it takes forever to recover when you're tired. It's like playing beer league Hockey with a 2 pack per day smoker. Matchmaker only. I will always push for server browser style lobbies, it makes it way quicker to join games when population is low, which it always is in this game. Controls & mechanics make no sense. The devs are trying to make this so hyper realistic that they forgot to make it actually fun. There's a TON of smaller changes even some nit picky things missing that I could list from the PS3/360 era, which was peak EASHL, but I don't care anymore, this series is beyond repair.248Views7likes9CommentsGoal/penalty announcers!!!
Big Canucks fan here! Big reason why is because I love the commentating but even more the goals, assists and penalty announcing. PLEASE BRING actual announcers for each team. Al Murdoch: Canucks! Something like this would bring a huge change/dynamic to the game if this is at all possible.Brian85ridge2 days agoSeasoned Novice24Views0likes0Comments- nhlfan20072 days agoSeasoned Novice59Views0likes2Comments
World of chel glitch
Sometimes when a team takes a penalty it puts everyone in an either extremely slow replay of the game. Or it puts people in a glitch where all they see is blank ice with refs and players glitching out and standing still. It is a 50/50 chance it happens when a pen happens and genuinely is ruining the game in the demo right now. This is happening in the 3v3 mode and I am unaware if it happens in 6v6 aswell. Please fix this issue as the only way to get out of the glitch is someone from either team leaving.q9mvmmrudyft3 days agoRising Novice33Views4likes1CommentThis is brutal.
I didn't mind the past playtest for past chels, but this has got to be the worst chel beta I've ever played. I've been playing since 2013 online and haven't played a better chel than that one lol. If the full game is anything like this beta on release then I'm probably just going to be playing connected franchise, no more world of chel. Sick of these stupid microtransactions, premade builds, and lack of ideas. 50 points for xfactors? Just take out the xfactors already. No one asked for xfactors and premade builds. The community has been asking for complete freedom to upgrade and spend points on your player. Instead we get all these fair play builds lol 2K should just takeover already.Tys9got7dangles3 days agoSeasoned Novice142Views3likes2Comments- math212133 days agoRising Newcomer63Views0likes3Comments
NHL 27 Facescan LOCKS
When EA Sports NHL promotes the face scans captured at the NHLPA Upper Deck Rookie Showcase, I just want to say one thing: either stop advertising them or actually include them in the game. NHL 27 should be the year with the highest number of face scans in franchise history, including a record number of rookies. With Macklin Celebrini as the cover athlete, and the fact that it is now 2026, there is no excuse anymore. Every other EA Sports title features face scans for almost every player in the game. Yes, I know NHL is the smallest EA Sports franchise, but that should not be a reason to keep falling behind. Below is a list of players who have been scanned at the NHLPA Upper Deck Rookie Showcase over the past few years, along with players who have been confirmed to be scanned through other sources. Many of them have made it into the game, but far too many are still missing despite already playing a significant number of NHL games or approaching an 80+ overall rating. It simply does not make sense to leave out players like Igor Chernyshov, Colin Graf, Quentin Musty, Sacha Boisvert, or Anton Frondell. These are players who are expected to play major roles on rebuilding teams. ESPECIALLY with your new intro system, where after every goal there’s a close-up frame of the player who scored, or the play being highlighted, it makes absolutely no sense to have completely inaccurate generic faces on players. Not at all. Young players are the future of the NHL, and they deserve to look like themselves in the game. Do all of us offline players a favor and add them. I expect at least 80% of this list to be included in NHL 27. Do the right thing. Thank you. Please forward this EA_Aljo ANA Beckett Sennecke Ryan Poehling Roger McQueen BOS Fraser Minten Hampus Lindholm (Face Update) BUF Logan Stanley Zach Benson (Hair Update) Noah Östlund Konsta Helenius (Already Scanned) Louis Crevier CHI Anton Frondell Ryan Greene Sam Lafferty Wyatt Kaiser Nick Lardis Ethan Del Mastro Sacha Boisvert Bowen Byram (Helmet Fit Update) COL Sam Malinski Nick Blankenburg Parker Kelly Joel Kiviranta DAL Wyatt Johnston (Hair Update) Justin Hryckowian Lian Bichsel DET Axel Sandin-Pellikka (Already Scanned) Emmitt Finnie Jacob Bernard-Docker (Already Scanned) EDM Spencer Stastney Colton Dach Joshua Samanski Isaac Howard (Already Scanned) LAK Joel Armia Samuel Helenius MIN Danila Yurov MTL Alex Newhook Josh Anderson Alexandre Texier NSH Justin Barron Ryan Ufko Zachary L'Heureux Joakim Kemell (Already Scanned) NJD Timo Meier (Face Update) Dawson Mercer (Hair Update) Arseny Gritsyuk Connor Brown Lenni Hämeenaho NYI Emil Heineman Calum Ritchie Pierre Engvall Maxim Shabanov Marc Gatcomb (Scanned at the 2025 NHLPA Rookie Showcase) PHI Christian Dvorak Nick Seeler Porter Martone (Face Update) Denver Barkey Nikita Grebenkin Alex Bump Oliver Bonk PIT Justin Brazeau Benjamin Kindel (Already Scanned) Parker Wotherspoon Elmer Söderblom SJS Colin Graf (Already Scanned) Igor Chernyshov (Already Scanned) Ty Dellandrea Pavol Regenda Quentin Musty (Already Scanned) SEA Bobby McMann Berkly Catton Ty Nelson (Already Scanned – AHL Coachella Valley Firebirds) Jacob Melanson (Already Scanned – AHL) STL Dalibor Dvorský Matt Kessel Logan Mailloux TBL Pontus Holmberg Charles-Édouard D'Astous Jakob Pelletier TOR Troy Stecher Steven Lorentz Easton Cowan UTA Kailer Yamamoto Danil But VAN Zeev Buium Drew O'Connor Linus Karlsson Aatu Räty VGK William Karlsson Kaedan Korczak Keegan Kolesar Jeremy Lauzon Nic Dowd Braeden Bowman WSH Cole Hutson Hendrix Lapierre WPG Isak Rosén Brad Lambert Rookie Locks – Must Have & Already Scanned at the NHLPA Rookie Showcase (2024–25) Viggo Björck Alberts Smits Caleb Malhotra Carson Carels Caleb Desnoyers Brady Martin Radim Mrtka Braeden Cootes Victor Eklund Carter Yakemchuk Jett Luchanko Adam Jiříček Michael Brandsegg-Nygård (Already Scanned) Brayden Yager Jani Nyman Jack Finley Frédéric Brunet Konsta Helenius Francesco Pinelli Bradley Nadeau Samuel Honzek Goalies Frederik Andersen (EDM) – Stanley Cup Champion, 552 NHL Games Jesper Wallstedt (MIN) Logan Thompson (WSH) Ukko-Pekka Luukkonen (BUF) Jet Greaves (CBJ) Daniel Vladar (PHI) Confirmed Scanned at the NHLPA 2026 Rookie Showcase Carter Bear (DET) Justin Carbonneau (STL) Trevor Connelly (VGK) Andrew Cristall (WSH) Cole Eiserman (NYI, Face Update?) Gavin McKenna (TOR, Face Update?) Roger McQueen (ANA) Quentin Musty (SJS) Bill Zonnon (PIT) Charlie Cerrato (CAR) T.J. Hughes (COL) Cole Hutson (WSH) James Hagens (BOS, Face Update!) Porter Martone (PHI, Face Update!) Sacha Boisvert (CHI) Roman Kantserov (CHI) Kashawn Aitcheson (NYI) Filip Bystedt (SJS)Labben674 days agoSeasoned Scout70Views2likes1Comment
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