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- titus10291 hour agoNew Veteran219Views6likes12Comments
NHL 27 Upcoming Roadmap
Also for the Dev Q&A it will be done by NoSleeves and he's looking for you to provide questions. You can do so at the link below. NoSleevesQnA Be reasonable and respectful of your questions. You know bad ones will get ignored so think carefully what to ask.40Views0likes2Commentsform score?
so most of what the posts here are about is the issues with the play test (ok, I can see that) and connected franchise (not so much about this) but my big question is....... WHAT ABOUT THE FORM SCORE. this was a big issue in 26 and nothing has been said about it. also did they fix it where it goes by position instead of just scoring? and did (or can they) fix the coaches score so that if playing a defenseman, you don't have to get a 65% (or more) in offense and focus more on defense?jprovo113 hours agoSeasoned Veteran166Views3likes11CommentsAdd Optional Multilingual Commentary to Future EA SPORTS NHL Games
Hello EA Sports Team and community! I would like to share an idea that I believe could make future NHL games even more realistic, immersive, and accessible for players around the world. My suggestion is to add an option to choose the commentary language in the game settings. I would like to make it clear that this suggestion is not about replacing or removing the existing English commentary. English commentary should remain the default option and always be available. My suggestion is simply to give players the choice to select another commentary language if they prefer. For example, the available commentary languages could include: English French German Spanish Swedish Finnish Czech Slovak Russian and other languages based on community interest and development resources. Each language could feature professional native-speaking commentators using authentic hockey terminology, unique commentary lines, and their own broadcasting style. If including every commentary language in the base game would significantly increase the overall install size, the additional commentary languages could be offered as free downloadable language packs (DLC). The base game would continue to include the default English commentary, while players could download only the language packs they want at no additional cost. This would help keep the base installation size smaller while still giving everyone the freedom to enjoy commentary in their preferred language. Hockey is a global sport, and NHL games are enjoyed by fans from many different countries. Giving players the option to choose their preferred commentary language would make every match feel even more authentic and recreate the atmosphere of a real television broadcast in their native language. Thank you to the EA SPORTS Team and the community for taking the time to consider this suggestion!Dmitryyy72811 day agoNew Novice150Views2likes2CommentsQuestion about penalties in NHL 27?
I haven't played the play test since I was away on vacation. I want to know if penalty calls have been fixed? If a player skates half of the rink at full stride. Will there been charging penalties? They were none existent in NHL 26 unless it was a boarding call when you were passing out of your zone. Hooking calls. These were also non existent. I can't count how many times my opponent's stick was literally inside my player when my opponent was behind me with the hooking animation. Very rarely did I ever get hooked. Slashing calls. I maybe ONCE got slashed... all year? High sticking. Again players spamming stick lift. Stick comes into my players face. Never a call. Not a single call in over 1,500 games played. Also, I only ever got a game misconduct once for boarding another player. These are KEY things that are part of hockey. The last few years players can play like absolute bone heads with poor defensive play. But they're rewarded with it. This will ultimately be the reason I buy this game or not.NIHILISTWOLFE291 day agoSeasoned Veteran57Views1like1CommentWorst start
Sitting out here on deployment looking to see what is new in the game.. if you've been in the forums long enough you probably remember me. I've shared a lot of my frustrations posted very long and detailed threads about how I would fix gameplay issues, X factors, goalies, player builder, the store, a story mode for WoC, etc. I've made threads about the direction of the series and highlighted how small of changes this dev team have come out with in each year.. I contemplated just building upon that.. the first game it was something like "oh we just took over, we did not have much time" the next year "look, we are working on multi-year projects, we don't want to rush anything, we want to do it right so this year there isn't much" (and I was actually excited to hear that at the time) but then another year with almost nothing.. and another.. now we have this connected season mode, something that seems any development team could have put together in just a couple days.. even the biggest fans, supporters, and defenders of this title are finally at a loss for words.. I mean what are we doing here? Looking at ANY thread on X outside of something nealer posts is EXTREMELY negative. The dev team has been silent since they took over.. nothing to share, no open communication, we just get whatever little they decide to give and want the same money a fully staffed team is getting after working for several years on a title and then they litter it with micro transactions like it's any other AAA title. What are the long term plans here? Maybe I'm mistaken but this studio seems like one of those famous Minnesota day care centers laundering money and just throwing something on the back of the box to keep the execs from looking and people buying. Typically this time of year is when most people are at least hopeful. Maybe not always super optimistic (some were) but hopeful. Now it's not excitement, its not optimism, its not hopeful, it's just dissapointment. No way to help improve it, no way to discuss the future or hear from the devs. No way to get a good game. now I see people saying "it sucks but I'll still buy it." This must be the worst start to the countdown to release I have EVER seen. Connected franchise is probably the most bare bones mode I've ever seen in any game. Crazy that they felt comfortable unveiling that, knowing full well how poorly it would be recieved and how little they care about that.rsandersr471 day agoSeasoned Ace34Views1like0CommentsWOC
I found myself frustrated with only 50 points for xFactor abilities. This needs to be increased by a lot. The builds needs to add more flexibility to increase speed and other things with creating your own player type. This is too limited and not flexible at all in terms of attributes. This is one of main reasons I don’t touch WOC and just stick to HUT. However, this year I’ll more inclined to use franchise mode. WOC is a fail in my eyes!FirestormXx791 day agoSeasoned Newcomer69Views0likes3CommentsYup, I'm buying the same game again.
Disregarding all the new bugs in the beta, how about fixing the 6 years bugs, (or more). All this is focused on EASHL 6vs6 Not being able to join the dressing room, from joining your own club, through menu from a PS invite from a EA-connect invite, or joining via EA-connect friend joining via a team mate in the PS chat-party (Insane amount of times the room seams to be bugged and 1 or 2 ppl cant join however we try. After everybody leaves the room and re-enter it often works again.) Not being able to find a game, Randomly, our team get no games, and if we replace a player, this chance go up with 50 to 100%. Lets say player A leaves, and player B join the dressing room, suddenly we don’t get matched and the whole community have different theories how to fix it. We try to search 10 seconds as a private game with a password, (I use gggg, and have gotten games that way =), we change room-captain, we change other search parameters. Finally we give up and clear the lobby completely! Crashing before the game starts, we get matched with another team that seam to lack a players or two, we might lack a player or two, but this is just a visual bug those players often get visible after a while. we loose a player before the 6 vs 6 screen where we see the other team names. we loose a player when the rink comes in to view Often the player with the problem, restarts EASHL, or try to go to main menu, or close the application, aka turn the game completely off or even restart his PS5. Here community have ideas too, like refreshing the license and other theories. Often we loose that player for the night. Same player can have a normal set of games the next night. Random crashes during the game. and finally Server problems and matchmaking. First off, hire a good programmer that make this game playable at higher ping-levels. Lets say write code that lessens the packet sizes of information or just make it less data transferred. Would be fantastic if you could play with at least the eastern seaboard of North America on even terms. 12 players from Sweden, Norway and/or Finland don’t want to play on Frankfurt server, (Central European server). As long as there is a majority of northerners we should end up on Stockholm server, North European server). And obviously, if I play with my French friends, and we are paired against a Slovakian team, we should end up on Frankfurt server. Server settings are broken. Last year EA failed to get the search parameters to work, like If I set "only local or best server" I could get a NA server anyway. So they disable the possibility to play transatlantic games. So now, even if I change this setting to "Any server" I only get Euro servers. Normally you never want to play vs NA cos of the "horrendous" ping but sometimes when your having really fun with your mates, probably drunk in the wee morning hours, and there is no more teams to play against in Europe you would like to have the option. This is really easy to fix. Make a server list. Have a toggle next to every server. like this: <table> <tr><td>Europe North, Stockholm, 6ms</td><td><strong>YES</strong></td></tr> <tr><td>Europe Central, Frankfurt, 27ms</td><td><strong>NO</strong></td></tr> <tr><td>North America North East, 200ms</td><td><strong>NO</strong></td></tr> <tr><td>North America East</td><td><strong>NO</strong></td></tr> <tr><td>North America Central</td><td><strong>NO</strong></td></tr> <tr><td>North America North Central</td><td><strong>NO</strong></td></tr> <tr><td>North America South Central</td><td><strong>NO</strong></td></tr> <tr><td>North America South East</td><td><strong>NO</strong></td></tr> <tr><td>North America West</td><td><strong>NO</strong></td></tr> <tr><td>North America North West</td><td><strong>NO</strong></td></tr> <tr><td>North America West Central</td><td><strong>NO</strong></td></tr> <tr><td>Asia-Pacific</td><td><strong>NO</strong></td></tr> </table> Preferably with a ping next to them, but only ping the servers when you enter this screen. You could have a ping-slider instead, where you move the slider to a ping that you accept to play at, lets say 20 ms, and this would obviously block all servers over this threshold. The room captain should have this power. Any GM in a club should be able to set your clubs default setting, in my case, Stockholm only. And at the end of the night whoever is the room-captain could open up the Frankfurt server if we having problems finding games. This would make it easy to accept more servers when you get desperate or you want to play with friends from far away and you accept the bad ping. <strong>PLEASE fix these issues first, then we can set our teeth in to gameplay problems....</strong> Love from Sweden FURY-69-FURY_SWE-69-1 day agoSeasoned Traveler106Views3likes3CommentsFranchise Mode – Player Scheme Adaptation
I’d like to see player scheme fit become more dynamic in Franchise Mode. Right now, if you draft a player whose preferred playing style or scheme doesn’t match your head coach, that mismatch can essentially stay with the player indefinitely. I think players should gradually adapt to the system they are actually playing in. For example, if I draft a young player who doesn’t initially fit my head coach’s scheme, but that player spends three seasons practicing, developing, and playing under the same coaching staff, his scheme preferences should begin to shift toward that coach’s system. The amount of adaptation could depend on things like age, potential, coach teaching ability, player personality, and how long the player has been in the system. Younger players could adapt faster, while established veterans might be more resistant to changing their style. This would add more realism and depth to Franchise Mode because professional athletes are constantly asked to learn systems and adjust to what their coaches want. It would also make drafting and player development more meaningful instead of having scheme fit feel like a permanent attribute that can only really be fixed by changing coaches or replacing the player.AgentWebster1 day agoNew Rookie25Views1like1CommentHUT Daily Reward Timer – Quality of Life Suggestion
I’d like to suggest a quality-of-life change to the HUT Daily Reward system. Currently, the daily reward appears to operate on a 24-hour timer based on the exact time you last claimed it. This can create an issue where the claim time gradually gets pushed later and later, especially for players who work different schedules or rotating shifts. For example, I work both day shifts and night shifts. If I normally collect my daily reward at a certain time but can’t log in until several hours later the next day, my new 24-hour timer starts from that later time. Over multiple days, this can cause the reward to “long cycle” until eventually I may miss an entire daily reward. Instead, I think the daily reward should reset at a fixed time every day—for example, 12:00 PM Eastern. Players could then log in at any point during that 24-hour window and claim their daily reward without affecting when the next reward becomes available. This would make the system much more flexible for players with work, school, family commitments, rotating shifts, or different time zones while still limiting everyone to one daily reward per reset period. I think this would be a simple but meaningful quality-of-life improvement for HUT.AgentWebster1 day agoNew Rookie18Views2likes1CommentNHL 27 Connected Franchise Deep Dive
Hey, NHL Fans! Check out what's coming for Connected Franchise!157Views0likes7CommentsNHL 27 where is the deep dives
I'v Been playing every EA NHL game for the past 25 years since EA NHL 2002 and none of them really met my expectations. Yes they are getting better but Things are still way far from making it a good game. They are sure not talking up this years game. Just one deep dive so far and that was connected Franchise. We are only 3 weeks away from early access and almost no information about the new game. Why doesn't franchise have similar features to other EA titles like Madden or FC. where is the options to play the game the way you want to like crating and editing the draft class and editing any player in any league at any time. I mean more than what you currently able to do. The ability to fully edit the attributes of any player. Plus the ability to edit contracts. It would also be nice to have the ability to force trades and force contracts through at any time. In Madden you can edit any contract at any time and I wish that you could do that in NHL too. Also you should be able to force wins like you can in Madden. They should look at HLM26 and add what they are doing to the game. HLM27 should be coming out soon too. How hard is it to add these simple additions to the game to try to make it playable the way that you want to play it.styirline2 days agoRising Rookie75Views2likes1CommentRegarding SP, AP cap increases and AP bonuses in the Season Pass, and Store
There has been some speculation about the Skill Point (SP), Attribute Point cap increases, and AP bonuses in the Season Pass and Store on the World of Chel playtest, and we wanted to pass on some information. In NHL27, there will always be a free option to earn these cap increases and attribute bonuses. Additionally, if you miss a season or seasons, there will be an opportunity to catch up on previous seasons' bonuses through a free mechanism, so you don't fall behind your friends. More details about these changes will be released in the coming weeks. It has been great to hear your feedback so far, and we can't wait for you to experience everything NHL 27 has to offer when Early Access kicks off on Sept. 4, followed by the worldwide launch on Sept. 11779Views3likes32CommentsBAP Bug Report for NHL 26 and probably 27
EA, I know you guys won't be overhauling the Be a Pro (BAP) mode this year, but there are still several lingering bugs—many of which have been present for years. Could you please address and fix these for NHL 27? The Absolute Worst Bug in BAP 1) Disappearing Career Saves: My BAP saves keep vanishing. I have lost at least five career saves this year alone. This seems to happen when the game suddenly creates 3 or 4 backup saves for the active career I’m playing, which then causes it to delete the last career save in the list (I usually keep 4–5 careers going). Losing hundreds of hours of progress to disappearing saves is beyond frustrating. BAP Goalie Issues 2) Goalie Freezing Mid-Save: Goalie models will randomly freeze as if hitting an invisible wall during a save attempt. This most commonly occurs on slap shots from the blue line, but it also happens on rebound attempts. When you try to block the follow-up shot, the goalie simply doesn't respond to controller inputs. While this improves slightly once your goalie rating passes 95, some movement should still register when moving the sticks. 3) Shootout Camera Effect & Motion Sickness: The visual screen effect intended to simulate shootout nervousness for new goalies is far too intense. It makes stopping pucks nearly impossible and causes actual motion sickness. Please tone down (nerf) this effect significantly and add a toggle in the menu to turn it off. 4) Settings Reset (Hug Post & Tether): Every time you load into a Goalie Career, the "Hug Post" and "Tether" settings reset to default. You have to manually adjust them in Controller Settings during every session. All other game settings save correctly—only these two revert. 5) Shoulder Lines & Jersey Rendering: Goalie shoulder lines still look distorted despite recent patches. In fact, a recent patch ruined AHL goalie shoulder lines (which were previously fine). The jerseys, names, and numbers look stretched and low-resolution, similar to how NHL jerseys looked prior to the update. 6) Low-Poly Models when Pulled: When the goalie is pulled late in the game, the player models on screen degrade visually, appearing extremely low-res (resembling PS1-era graphics). 7) Overlay Stat Errors (OTL/SOL): On the end-zone faceoff circle statistical overlays, the goalie’s Overtime Losses (OTL) and Shootout Losses (SOL) always display as zero, regardless of actual career season stats. 8) Milestone Tracker Text Swap: On the Goalie Milestone Tracker, the text for records owned is swapped: "Most Shutouts" displays where "Most Wins" should be, and vice versa. 9) Single Record Display Limit: If your goalie breaks the Single-Season Wins record multiple times (e.g., holding the top 3 spots all-time), only your single best season is displayed on the leaderboard rather than listing all qualifying historical seasons. General BAP Issues (All Positions) 10) Mid-Season Trade Record Tracking: If you are traded mid-season and set a new single-season goal record, the league stats screen fails to recognize it as an overall record because it only tallies the goals scored with your current team. 11) Highlight Clip Position Bug: In highlight replays, every player is mislabeled as a Center ("C + [Number]"), regardless of their actual position—even if you are playing as a goalie.Mikko_Haikala2 days agoSeasoned Rookie7Views1like0CommentsQuick thoughts after not playing for a few years
Quick summary: this game is god awful At this point there's no "tweak" or "adjustment" that can be made, you need to completely revamp everything and start from scratch. Here are my quick thoughts after playing a bunch of drop-in 3v3 & 5v5 games: The game play is slow and boring, and it takes forever to recover when you're tired. It's like playing beer league Hockey with a 2 pack per day smoker. Matchmaker only. I will always push for server browser style lobbies, it makes it way quicker to join games when population is low, which it always is in this game. Controls & mechanics make no sense. The devs are trying to make this so hyper realistic that they forgot to make it actually fun. There's a TON of smaller changes even some nit picky things missing that I could list from the PS3/360 era, which was peak EASHL, but I don't care anymore, this series is beyond repair.de4c0nfr05t2 days agoNew Veteran252Views7likes9CommentsGoal/penalty announcers!!!
Big Canucks fan here! Big reason why is because I love the commentating but even more the goals, assists and penalty announcing. PLEASE BRING actual announcers for each team. Al Murdoch: Canucks! Something like this would bring a huge change/dynamic to the game if this is at all possible.Brian85ridge4 days agoSeasoned Novice27Views0likes0Comments
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