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I hate your online, only here we can lose the fight after finishing the round
Guys are you serious? Why we paid? To lose the fight to guys who had lower connection, and lose the fight after the ending round?😂😂😂😂 it is 2026, EA SPORTS, you are “amazing” I hate your onlineArm__010951 day agoRising Newcomer5Views0likes0CommentsBravo
Long time UFC gamer, have played every iteration of the EA UFC series and by far enjoying this one the most, the authenticity is noticeable in this one. Striking is well done and feels smooth, great head movement with good balance of risk/reward, footy feels real. My favorite part of this game is the Fighter Fidelity, the signature movements and authenticity is exactly what we needed. Ragdoll momentum is fun, love the Real Time Contact as well. Flow state is a great addition with the huge rewards and timing autonomy. I could go on! Wondering what other people like most about this one?Mikey122322 days agoRising Newcomer13Views0likes0CommentsKronos box
I have been playing Ufc4....5.... and now 6 My issue is the Kronos box you simply can't complete the have pre set buttons this box is ruined the average everyday player make you not want to purchase games that don't care about the cheating it sucks that i bought this new copy of Ufc can't even just enjoy a simple online game with coming across a pc platform player or console with this Kronos box 🤬🤬🤬😫😫😫😫😫27Views0likes1CommentBRING BACK FIGHT WEEK IN UFC5 PLZZZZZZ !!!!!!!
Me and a lot of player need, a last fight week or a set up of a permanent fight week to earn the last trophies, please ea take a decision, because me and some players have explained our disappointment about the trophies who are no longer earnable, cause of the end of fight week on ufc 5….. SO PLEASE EASPORTS TAKE A DECISION FOR THE HAPPINESS OF THE LAST UFC5’s PLAYERS50Views2likes1CommentIn-game news ticker not working even though I'm connected online
The in-game news ticker, located in the bottom right of the start-up menu does not display current events. Instead it just shows a glove with a line through it even though I can connect for online matches. Anyone else having this issue? Is there a setting I might have missed? thanks for the response.markgratitude12 days agoSeasoned Novice9Views0likes0CommentsMoves not working but they are unlocked
**bleep** game pisses me off once you buy a move it works great for a while but now it doesn’t work this game is trash I paid good money to get it and worked hard at upgrading my fighter just for moves to not work fix that bug or at least give me the money I paid for the game back because I don’t want to play if some moves I want won’t workNunavutAdams12 days agoRising Newcomer35Views0likes0Comments- OgKushMt9813 days agoSeasoned Newcomer10Views0likes0Comments
- OgKushMt9813 days agoSeasoned Newcomer11Views0likes0Comments
Legacy pack for Danny Lopez and Chris Carter playable
Hey EA Team, I’d really like to see a “Legacy Pack” added for UFC 6 that allows players to use story-mode fighters Danny Lopez and Chris Carter in Fight Now and other modes. These characters already exist in the game with full models and movesets ect, so it feels like a natural addition for players who want to play as them or create custom matchups outside Career Mode. Even a small DLC or update including just these fighters would add a lot of replay value and give players more freedom with existing content. Please consider this as several people would like to play as Danny Lopez like in fight night champion the way we could unlock and play as Andre Bishop and Isaac Frost Please EA teamKyleDav413 days agoSeasoned Rookie8Views1like0CommentsPull back counter for the GloRy
Why do I have to be in hook range just for my jabs and straights to land? Even body jabs and body straights feel like they have far less reach than they should. The striking range feels inconsistent, making long range boxing simply ineffective. A common trend I’m seeing in ranked is constant pocket fighting and pull counter fishing. Fighting from the outside isn’t really incentivized as a viable strategy. Instead, the game heavily incentivizes standing in the pocket, body hunting, and waiting for pull back counters. It feels like UFC 5’s counter punching meta all over again. Another issue is how movement interacts with striking. When I throw punches from a planted stance, my opponent can instantly shuffle backward, causing two out of every three punches to whiff. If I try to throw whilst moving like jab hook combos my strikes become slow, have poor tracking, and often fail to connect anyway, especially if my opponent is up against the fence. Meanwhile, my opponent simply stops moving, plants their feet, throws a quick body flurry at close range, backs out, and repeats the cycle. Thats easy for me to do as well. I actually have to use this strategy to win. That’s how the game is playing right now, and it’s far too reminiscent of UFC 5. Outside fighting, range management, and using reach advantages should be viable strategies, but instead the game funnels everyone into the same close range body hunting, everyone is Ilia Topuria pull counter style of play. It’s a disappointing direction and feels like a repeat of what many players considered the weakest gameplay meta the series has had.13Views0likes0CommentsNo Community Lead
The UFC game's Community Lead, DKhlynin, is meant to be the connection between the players and the developers, but that connection doesn't seem to be there. The community has repeatedly reported bugs, shared feedback, and raised valid concerns, yet most of the time those issues are met with little or no response. A Community Lead should keep players informed, pass feedback along to the developers, and communicate what is being worked on. Instead, it often feels like feedback is acknowledged briefly, if at all, and then nothing else is heard. Players who spend their time and money on the game want to know that their concerns are being heard. No one expects every issue to be fixed immediately, but regular communication and honest updates would go a long way. Right now, many players feel ignored because there isn't enough communication or follow-up. The community is simply asking for more transparency, better engagement, and someone who actively represents the players.Saavonne15 days agoSeasoned Novice59Views2likes1CommentSo this is the bliss men feel after passing a kidney stone...
I've never passed a kidney stone lol but this must be what it's like afterwards, with the latest patch that finally lets you turn off the flow state visuals! Wow the difference is night and day. Before this patch I would dread the CPU using flow state as it completely ruined the immersion for me. I'm glad that's water under the bridge. Also the countering off of slips feel much better and more responsive now. Prior to the patch it felt off and a little delayed. Now it's much more natural to slip and land that sweet counter. Kudos to EA Sports for listening. I've loved UFC 6 from the start but having to deal with the flow state has been really challenging for my mental health lol. #cancelPSPlus #boycottGTA632Views0likes0CommentsI'm a Division 17
1. Front kick bug Front kicks are not working properly. Please fix them. A perfectly timed front kick, knee, or uppercut against a single-leg or double-leg takedown should result in at least a rock, if not an instant knockout. Right now, the hit reaction doesn't work correctly. 2. Takedown defense Takedown defense needs to be improved. I can press L2 + R2 before my opponent even touches me, and they still get the takedown. It doesn't feel fair. Right now it's too easy to exploit. Wrestlers should have to set up takedowns with strikes instead of just pressing a button and shooting. There isn't enough time to react consistently. Even when I know exactly what's coming, react correctly, and I'm in a flow state, Khabib can still take me down and submit me too easily. It's game-breaking. I don't want to be forced into Stand & Bang just to avoid this. At the moment, submissions feel almost free because takedowns are too reliable. It's extremely difficult to compete against players using fighters like Khabib, Oliveira, and similar grapplers. Please listen to the community. ImprovingFranZg9816 days agoNew Novice11Views0likes0CommentsOverheating Consoles
Many players are complaining this is the only game causing their Playstation and Xbox consoles to overheat and shut off -- myself included. I can play other games that should be more demanding, like Crimson Desert, HUNT Showdown, Arc Raiders, Rockstar titles, and many others for hours on end with no issues. All other UFC titles have been fine. I'm lucky if I get 30 minutes on EA UFC 6 before my console crashes. For the record: my console is free of dust. As stated, no other game does this. It's the game and it needs to be fixed. This isn't affecting everybody. I think it may be specific console iterations so I'll just include mine. Console: PS5 standard, disk drive included. I'm unsure how the Slims, Pros, Digital only, or specific Xbox iterations are handling it, but I do know that users on both PS and Xbox are only having this issue on this game based on various Reddit threads.AzzBoii16 days agoSeasoned Newcomer40Views0likes2Commentsufc 6 career mode / overall
Hi everyone, I'm just a regular UFC fan who's been playing the UFC games for years. I've spent a lot of time in UFC 6 already, but honestly, this game isn't giving me the excitement I was hoping for. I feel like Career Mode has so much untapped potential, yet many things from previous UFC games were simply carried over without much improvement. Hairstyles, tattoos, customization, and other features barely changed. It feels like we're playing the same Career Mode over and over again. What I'd really love to see added to Career Mode is more interaction with the real UFC experience outside of training camps. Things like: Press conferences. Face-offs. Interviews and media interactions. More choices that actually affect your career. The ability to ask Dana White for a chance to become a triple champion or unlock special opportunities. Dynamic storylines based on your achievements. One feature I've wanted for a long time is Bruce Buffer actually announcing "The one, the only..." after you've built an incredible legacy in Career Mode. Imagine going 30-0, 40-0, or breaking major UFC records and earning special introductions or achievements. It would make your career feel much more rewarding. The current walkout intros also feel way too short. They don't create much atmosphere, and the presentation flow isn't for everyone. At the very least, it would be great if players could choose whether to enable or disable it in offline modes. Overall, Career Mode has so much potential to feel more alive, immersive, and connected to the real UFC. There are so many opportunities to make it more realistic and memorable, but right now it feels like we're repeating the same formula every year. I really hope future updates and games take Career Mode in that direction because it could become something truly special.lafl4me2217 days agoRising Newcomer108Views0likes1CommentUFC 6 feedback
Add the Crypto logo on the UFC Freedom 250 shorts and tops. It's missing. Rename the UFC Apex to the Meta Apex. There're a few glitches such as the judo toss when they get back up straight away which happens sometimes and also some clipping of the UFC belt when you win it in a title match. Also, in practice mode they won't get up (unless you continuously kick them where there's a glitch with their legs) if they're on the ground which is annoying when you're trying to learn different moves. Thanks, ZaneZaney9318 days agoNewcomer19Views0likes0Comments
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