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UFC 6
Why can I not punch to the head? My online opponents land multiple head shots even though I’m blocking but I can’t even throw a jab. All my punches are body shots that leave me open to every single headshot. Is this a **bleep** joke?? Every EA game literally **bleep** infuriates me to play!!nrubert3 hours agoNew Novice4Views0likes0CommentsInput Reading and delayed input
Not one of those guys that complain about little things but the AI input reading on legendary is a **bleep** joke. AI can be gassed and still dodge, duck, dip, dive and dodge 😂😂 They can throw combos that you as a user player physically can’t throw, and you can’t counter the way they can. In ground and pound inputs are delayed after a knock down. If an AI is damaged they can still have ultimate grappling defense and when you get them in the clinch they block every single thing. Idk how a fix would be implemented but it’s getting to the point it’s just not realistic at times. This is all on legendary difficulty.4Views0likes0CommentsCreate-A-Fighter
I enjoy creating original fighters and always have fun playing the game. Since there haven't been many changes to the game's specifications since UFC 5, I would like to request that you add hairstyles, faces, and other customization options through the in-store in the future. Please consider this.rinonhasegawa2 days agoSeasoned Newcomer10Views1like0Comments- Dock-Zom2 days agoSeasoned Traveler6Views0likes0Comments
I hate your online, only here we can lose the fight after finishing the round
Guys are you serious? Why we paid? To lose the fight to guys who had lower connection, and lose the fight after the ending round?😂😂😂😂 it is 2026, EA SPORTS, you are “amazing” I hate your onlineArm__010955 days agoRising Newcomer8Views0likes0CommentsBravo
Long time UFC gamer, have played every iteration of the EA UFC series and by far enjoying this one the most, the authenticity is noticeable in this one. Striking is well done and feels smooth, great head movement with good balance of risk/reward, footy feels real. My favorite part of this game is the Fighter Fidelity, the signature movements and authenticity is exactly what we needed. Ragdoll momentum is fun, love the Real Time Contact as well. Flow state is a great addition with the huge rewards and timing autonomy. I could go on! Wondering what other people like most about this one?Mikey122326 days agoNewcomer15Views0likes0CommentsKronos box
I have been playing Ufc4....5.... and now 6 My issue is the Kronos box you simply can't complete the have pre set buttons this box is ruined the average everyday player make you not want to purchase games that don't care about the cheating it sucks that i bought this new copy of Ufc can't even just enjoy a simple online game with coming across a pc platform player or console with this Kronos box 🤬🤬🤬😫😫😫😫😫32Views0likes1CommentBRING BACK FIGHT WEEK IN UFC5 PLZZZZZZ !!!!!!!
Me and a lot of player need, a last fight week or a set up of a permanent fight week to earn the last trophies, please ea take a decision, because me and some players have explained our disappointment about the trophies who are no longer earnable, cause of the end of fight week on ufc 5….. SO PLEASE EASPORTS TAKE A DECISION FOR THE HAPPINESS OF THE LAST UFC5’s PLAYERS60Views2likes1CommentIn-game news ticker not working even though I'm connected online
The in-game news ticker, located in the bottom right of the start-up menu does not display current events. Instead it just shows a glove with a line through it even though I can connect for online matches. Anyone else having this issue? Is there a setting I might have missed? thanks for the response.markgratitude16 days agoSeasoned Novice10Views0likes0CommentsMoves not working but they are unlocked
**bleep** game pisses me off once you buy a move it works great for a while but now it doesn’t work this game is trash I paid good money to get it and worked hard at upgrading my fighter just for moves to not work fix that bug or at least give me the money I paid for the game back because I don’t want to play if some moves I want won’t workNunavutAdams16 days agoRising Newcomer43Views0likes0Comments- OgKushMt9817 days agoSeasoned Newcomer11Views0likes0Comments
- OgKushMt9817 days agoSeasoned Newcomer12Views0likes0Comments
Legacy pack for Danny Lopez and Chris Carter playable
Hey EA Team, I’d really like to see a “Legacy Pack” added for UFC 6 that allows players to use story-mode fighters Danny Lopez and Chris Carter in Fight Now and other modes. These characters already exist in the game with full models and movesets ect, so it feels like a natural addition for players who want to play as them or create custom matchups outside Career Mode. Even a small DLC or update including just these fighters would add a lot of replay value and give players more freedom with existing content. Please consider this as several people would like to play as Danny Lopez like in fight night champion the way we could unlock and play as Andre Bishop and Isaac Frost Please EA teamKyleDav417 days agoSeasoned Rookie9Views1like0CommentsPull back counter for the GloRy
Why do I have to be in hook range just for my jabs and straights to land? Even body jabs and body straights feel like they have far less reach than they should. The striking range feels inconsistent, making long range boxing simply ineffective. A common trend I’m seeing in ranked is constant pocket fighting and pull counter fishing. Fighting from the outside isn’t really incentivized as a viable strategy. Instead, the game heavily incentivizes standing in the pocket, body hunting, and waiting for pull back counters. It feels like UFC 5’s counter punching meta all over again. Another issue is how movement interacts with striking. When I throw punches from a planted stance, my opponent can instantly shuffle backward, causing two out of every three punches to whiff. If I try to throw whilst moving like jab hook combos my strikes become slow, have poor tracking, and often fail to connect anyway, especially if my opponent is up against the fence. Meanwhile, my opponent simply stops moving, plants their feet, throws a quick body flurry at close range, backs out, and repeats the cycle. Thats easy for me to do as well. I actually have to use this strategy to win. That’s how the game is playing right now, and it’s far too reminiscent of UFC 5. Outside fighting, range management, and using reach advantages should be viable strategies, but instead the game funnels everyone into the same close range body hunting, everyone is Ilia Topuria pull counter style of play. It’s a disappointing direction and feels like a repeat of what many players considered the weakest gameplay meta the series has had.14Views0likes0Comments
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