Re: The next piece of the puzzle of neighborville
I would have definitely bought this one. the only PvZ games I haven't played are that Facebook game and the Chinese version of PvZ2, I even have the PvZ Risk board game!
This also explains why the shooting and moving in BfN were so off for a shooter, and why they had to apply band aids to it to get it to any degree of usability, and why even today it feels a bit wrong compared to the GW games and the plethora of other shooters I own.
They should have made GW3 and this adventure game as 2 separate products and put full effort on both instead of cutting it and trying to salvage what was left for a new shooter. BfN does have some cool moments (like washy and I enjoy most of the boss fights), but when I see this and think what we could have gotten vs. what we did get, it's rather depressing.