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Re: Incredibly difficult matchmaking for Season 17. I can't beat Bronze League

@creater_ua Are you trying to fight before top 10? In the current points system it's best to rotate and wait to fight.

10 Replies

  • @hayhor You’re 100% right and I think this is a critical error of the current structure. It absolutely doesn’t pay to take fights at all now if there aren’t less than 10 teams.

    How long before team’s intentionally (think “gentleman’s rule”) don’t fire on each other until the “team’s remaining” counter is close to 10.

    I definitely see what they we’re aiming for, but I’m not convinced this is the perfect balance between action and placement.
  • hayhor's avatar
    hayhor
    Hero
    3 years ago
    @Axs5626Sxa5001 I do not understand why they do not model ranked scoring after algs. Algs rewards people that play position and people that play edge for kills.
  • @hayhor Why do we play this game? In order to hide in corners and waste time on nothing, even being in the very beginning league? For this, I'd rather play Alien Isolation, it's the same but with a better horror atmosphere. This game has always been interesting because of the dynamics of the fight. And now it leads to negative results due to extremely unfair Matchmaking. A beginner who makes no effort to improve his aim or to apply tactics or other training will be rewarded with the satisfaction of the game, which was forcibly selected from the pro players, the same ones who spent a lot of time and money to become the same pro. That is, the more you work and give, the more will be taken from you for the benefit of those who do nothing
  • Well in properly working MMR system if a player acting like he is the best player in the lobby and try to kill everyone he should be punished. Only exception is the pro players since there are not enough pro players to fill the lobby, they can land between multiple teams and kill them. Which is wrong and should be fixed with better MMR adjustment.

    In an ideal system everyone should have KD around 1.0 with some exceptions.

    Sometimes I see a random octane dropping to fragment with 2 teams and 2 other teams to near small buildings just to third fragment. Only expected outcome for that octane is to going back to lobby with -25 LP.

    Similar thing can be happen the midgame. I'm hitting the scan beacon and we saw 2 teams rotating behind us, but teammates trying to push a team on the high ground when in disadvantage. Even we kill the team in the high ground the rotating teams will third us.

    Battle royale is not just about fighting and getting kills. If a player just enjoys fighting there are other modes in the game.

  • Palette24carats's avatar
    Palette24carats
    Seasoned Ace
    3 years ago
    @el7uarvszheo Who are you to say what battle royale is and is not? Battle royale is anything we make out of it. For example in Warzone ranked there is 150 players... so winning is not likely unless you are the very best. So in warzone ranked you get points for being top 30 team alive. You also get points for a kill and assist the same as you would top 50 teams or top 2 teams. Like ALGS in fact.
  • hayhor's avatar
    hayhor
    Hero
    3 years ago
    @creater_ua Not sure what you are responding to for me but I want a balanced game. A game where killers can get points and a game where rotators can get them. Pre-season 13 this was possible. In ALGS this is possible. Ever since they started changing it this has been missing.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    3 years ago

    @creater_ua 

    I edited my previous post.

    @hayhor 

    Yes more of a balance would be better however at the same time the solo that disregards his team and goes off to wipe the floor with two teams earning 6KP and dying to the 3rd party and taking his teammates down with them because they try to save them but cant, is a loss. Where is the game sense in pushing all that you see in ranked matches.

  • hayhor's avatar
    hayhor
    Hero
    3 years ago
    @Asmodeus566 My example is at the highest level at the game. If the scoring system used with millions of dollars on the line isn't the best for this game I dunno what to tell you.
  • creater_ua's avatar
    creater_ua
    3 years ago
    @el7uarvszheo "In an ideal system everyone should have KD around 1.0 with some exceptions."
    I will give you an example. There is Michael, who lives on payments from the state and does not work, and there is John, who studied all his life, obtained 3 higher educations and works hard in a very prestigious company. Michael's income from the state is $1,000. John's income is $10,000. Michael and John go to the same restaurant for lunch and buy the same lunch. The waiter says to Michael - "you have to pay 50 dollars". The same waiter approaches John and says - "500 dollars from you". "Why is it not fair?" - shouts John outrageously. "Because this is the fairest matchmaking from our catering establishment, because for your monthly income you should get the same number of meals, so you need to pay 10 times more." The ratio of deaths to murders should be 1 🙂
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    3 years ago

    @hayhor 

    Sure I would be for ranked being like the ALGS point system.

    That is more balanced with KP and placement, it incentives both smart and aggressive play. 

    I will not argue against that, I would support that.

    You got my vote there. 

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