@SP0000kS wrote:
If you have the last focusrite driver, search for Focusrite Device Setting in the program folder.
Then you can put 44100 or 48000 in your sample rate (its mostly the same, 44100 is the default sample rate) and dont go lower than 256 in the bufffersize.
If you use a buffersize 512 with a mic plug on your interface you will start to have too much latency, it will not sound good.
Try 256 it should be good until they patch this problem.
There is an other thread here also, with lot more reply :
https://answers.ea.com/t5/Technical-Issues/Audio-issues-using-Discord-and-2042-after-S6-update/td-p/13071122/page/3
To add to the above: I am running my focusrite at 48,000 sample rate which has worked fine, and have not done extensive testing with it yet but have ran the game while my scarlett is at 192 buffer size and it wasn't immediately buggy yet... Now to clarify, I have only tested a few minutes at this buffer size. I just haven't had time to test further yet, but I will be. If 192 works fine for a couple hours, I will continue testing down to 160 as well.
The next lower buffer under 160 is my old default 128 which has this buggy audio...so if by a miracle 160 also works, I will be quite happy.... but we shall see.