Re: GDI AI airstrikes have an unfair advantage
Its happening significantly more common now.
11A I managed to complete by utterly rushing the crap out of the bottom side destroying the guard towers first, then bringing the commando down to the base. It has to be super duper quick though, with so little chance of the commando living after a few minutes. If you can predict or guess the path of the planes in advance you have a chance of protecting commando and artillery, otherwise you have no time to be smart about your assault.
11B I haven't been able to do yet.
Forward to 12 and 13 the airstrikes went back to being a minor problem. -- Its just 9 and 11 that become really hard.