@Ultrasonic_77 wrote:
@LemonDropKid wrote:
Now if you would print somewhere a list of instructions to explain just how these rewards from the Pro Pass can be utilized when you already have your golfers maxed out at 50 points each (I have two) it would be appreciated ... thanks.
The XP are obviously useless just as the XP earned in the rest of the game are. Everything else (which is the overwhelming majority) are just as useful to those of at level 50 as they are to anyone else.
For me pretty much the single appeal of pro pass is the new top iron spec.
For myself I didn't see the value in the Pro Pass... once I maxed out my character there was nothing for me to grind for.
Other than the odd upgrade in a new spec. Which by the way were/are really slow in coming out.
Everything in the Pro Pass was already easily accessible through Challenges or Tournaments and the Store. I don't see the need for the Pro Pass... other than it was a feature they had always planned to incorporate into the game. Other than a source of revenue for EA I don't see the revelance of it.
To be honest once I maxed out, and purchased a few articles of clothing, some equipment for my character I stopped playing Challenges and Tournaments.
I resorted back to a stock player to retain some challenge in the game. Then I pretty much stopped playing all together. Except with my group of friends.
If the equipment had attributes and there was a driving range, I could see myself testing to find my perfect setup and creating a yardage book for my distances. I actually did this for 2K... I play without an aiming reticule in 2K so yardages were controlled basically with loft. And with elevation and lie data turned off it made for a much more random experience.