@xpl0its wrote:
It's not about the Aim Assist, and no, the PC no longer has the advantages against modded controllers, strike packs, etc...
Controllers on PC and Cross Play on PC needs to go, it's bad!
75% of all games I play have extreme cheating going on. It was bad enough with all the Aimbot, PSIlent, Wallhacks on the PC, now combining the modded controllers, strikepacks, no recoil, etc... It's just a major mess!
Not to blow my own horn, but I have 2600 hours in this game, I see what's going on, I have enough experience in this game to speak on this matter.
I completely agree about modded controllers, strike packs, macros and such. Countless "competitive" controller players, streamers shamelessly shoot without any recoil while aiming upwards, which is technically impossible on controller. I was really looking forward to LAN ALGS, just to have my point proven. Unfortunately, that was cancelled. I can see, how this, combined with aim assist is a real issue.
However, regular controllers are okay for "casual" games, in my opinion. When it comes to a 1v1, professional PC aimer wins against professional controller player in every case due to reasons listed in my previous post. If a PC player considers oneself a professional player but losses to a controller player it's really only an issue of PC player not having a good enough aim, which is inexcusable.
MnK vs Controller debate has been settled countless times in many different FPS games. Correct me, if I'm wrong, but I think Halo was the only FPS game ever, where controller players came out on top in a competitive setting. But then again, who played Halo? I have never even heard of competitive Halo scene until like half a year ago and I've been playing FPS since Unreal Tourney/Quake all the way into CS1.5, CS1.6, CS:Source, Wolf:ET, Quake Live, COD 4, COD 6, PubG, Apex.