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voteDC's avatar
voteDC
New Vanguard
5 years ago

Re: Will Mass Effect Trilogy Legendary Edition for PC have controller support?

@holger1405 Thankfully the Mass Effect games have become much easier to mod on PC. Graphics mods can be done all in one through the ALOT installer and Mass Effect 3 mods are mostly done via 'DLC' mods which trick the game into running them just as it would regular piece of DLC.

There are a wealth of tools to mod the game and I agree a lot of them can be overwhelming. Which is why I always recommend, as do most of the tools, that you copy the vanilla game to another location so if anything goes wrong you only need to copy the original version back to fix things.

As to the actual subject of the thread I would be very surprised if the remastered trilogy didn't include controller support as modders have managed to implement it in all three games, so it shouldn't be that big a task for Bioware to pull it off. Hell they could just license the mods and use them if they wanted an easy route.

8 Replies

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    5 years ago

    @voteDC wrote:

    As to the actual subject of the thread I would be very surprised if the remastered trilogy didn't include controller support as modders have managed to implement it in all three games, so it shouldn't be that big a task for Bioware to pull it off. Hell they could just license the mods and use them if they wanted an easy route.


    I don't think they would need to. My guess is that controller support was excluded from the base game because they didn't want to implement a method to switch between the two user interfaces on the fly. I think that even in Dragon Age: Inquisition you have to restart the game just to switch between input modes. 😛

  • holger1405's avatar
    holger1405
    Hero+
    5 years ago

    @voteDC 

    I know, all my Mass Effect games are are heavy modded. 😉 

    My point was that Bioware did not provided any modding tools nor did they provided a API to make it easier for modders. 
    I don't think that this will change now.

  • voteDC's avatar
    voteDC
    New Vanguard
    5 years ago
  • voteDC's avatar
    voteDC
    New Vanguard
    5 years ago

    @Fred_vdpIt really shouldn't be that difficult to work out to switch UIs on the fly. The original Gears of War PC release managed to do it back in 2006, as did Arkham City in 2011, two games I still have installed that use the Unreal Engine 3 just like the Mass Effect series from around the same time. DA: Inquisition uses the Frostbite engine and may not be as flexible as Unreal.

  • That just reminded me of something from a while back, when andromeda was being teased i swear there were people concerned about the game cause they switched from unreal engine to frostbite and were apparantly having difficulty trying to learn the new engine. 

    Is the new ME likely to use the same engine? I have no idea how an engine affects things other than the experience developers have with it. If every game since andromeda (inquisition, anthem) have also used frostbite then i guess they'd stick with it for the new game right? and probably be more experienced now? or did they drop frostbite engine after andromeda. Really didnt keep up with that news.  

  • DoctorDAM's avatar
    DoctorDAM
    New Ace
    5 years ago

    New game as in the remaster, or the new announced ME game that won't be out for some years?

    Word is that the remaster will continue with Unreal Engine 3.

    Presumably the future untitled "ME5" will likely be Frostbite (my speculation).

  • holger1405's avatar
    holger1405
    Hero+
    5 years ago

    @voteDC wrote:

    I doubt that it was a question of weren't allowed, more likely is that they simply don't wanted.
    If you release a modding tool you have to maintain it and you have to give support for it. 

    Mods also tend to be much more unreliable than first party content, but the problems that occur because of them are likely to be blamed on the developer, not to mention that it makes releasing new content or patches for the game even more complicated.  

    Imho it is likely that the Legendary edition will drop next year.
    ME5 will probably take some years to be finished.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    5 years ago

    @voteDC wrote:

    They may own Frostbite, but the engine probably also uses licensed third party tools that they can't share.

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