Forum Discussion
@BaileysOffroadI believe that the only thing that should be changed is either put something like the character have shaking hands the longer you have the bow drawn in order to prevent you from just camping your next shot forever or have the fire rate taken down a bit because let's be honest pulling such a powerful bow that fast even if it is assisted is very draining/hard and also quite difficult to maintain consistently.
when it comes to fire rate it could either be how fast you draw the bow or the other option would be to put a small delay before having the next arrow ready (like a short animation of the arrows extending to full length because you can see the arrows in a little mag attached to the bow) let's be real, it takes time to pull an arrow from a quiver and have it ready to fire
I like the starting to shake idea, if it was dads bow from 1980 with only a 20% let off you would be shaking but these days bows have around 85% let off so when drawn you could hold it back all day... That said we don't reality just balancing ideas an I think that's pretty good ty.
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