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I dont see a reason in the damage really? She already takes 10% more damage or something.
phase is to just negate damage. With octane he can regen thats why he takes health damage.
she gains a slight speed boost, cant take damage and cant see enemies. They use it mostly when they are low to escape the situation, so in close quarter combat you can follow her and take her out fairly easily because shes at a disadvantage to not knowing where exactly you are, her weapon needs to come out for her to shoot and she wont have much health.
imo she just needs a bigger hitbox.
- 6 years ago
The phase is short and easy to follow. I have easily killed many wraiths by just finishing them off after their phase ends because there’s a delay before she can ready up her weapon again. There’s no need to change anything about her phase, if anything, it maybe needs buffed, so it’s not so easy to follow lol.
- 6 years ago@Sadronan I too can easily follow and kill a Wraith who uses the ability with no prior knowledge of where they intend to go or what to do after the ability ends. Main problem is when the Wraith does have an idea in mind. Its very easy to slide or climb and find some cover while using Phase shift, heal up and come out with an advantage over your opponent. That's my main issue. Not that it's so overpowered you can never kill any Wraith but that it has no impactful drawbacks and a good Wraith will always abuse that.
God forbid it gets a buff.- 6 years ago
All the abilities of all the legends are intended to be abused and perfected as we get better with them and learning to best use their skill sets. I still think there’s nothing wrong with her phase ability. Yes it can be used to occasionally get her out of trouble, but if it couldn’t then it would be completely useless. Besides, there are many legends that have abilities that can help them escape, many of those being even better than wraiths (Pathfinder, Mirage, Caustic, and Bangalore). I don’t think it should hurt her either. Octane’s stim takes health but he also regenerates health, so this combination makes sense, especially since he can use it so frequently. I haven’t played wraith much since season 1, so I don’t remember how long her cool down is to phase, but I feel like it’s long enough that she can’t use it a lot during the duration of most fights. Mirage’s ultimate is far more effective at getting away to safety than her phase, but even then if you have a headset and get good at following footsteps, you can fairly easily follow him too.
We may have to agree to disagree, but I think Wraith’s phase is fine as it is.
- 6 years ago@PholanxTTV Wraith currently does take 5% more damage due to her small hitbox and, on topic, her hitbox is fine it is just small - I don't expect it to change.
Currently, Phase is used to get out of a fight you would otherwise lose as you take no damage and can quickly relocate to cover. My changes are to turn Phase from a tool to negate damage into a tool you can use to relocate yourself safely before or after you realise you're about to be in a poor situation. For example, you just finish killing a squad but you now see another squad coming at you and your team isn't fully prepared to fight. As Wraith you can fall back or place yourself into a better position at the cost of 15 damage. You could also use this before a fight too. You could still use the ability mid fight but you would need to be cautious of the health damage yet the speed boost would allow you to fall back to cover even faster than it currently is.
It's sometimes hard to fully articulate what I mean in text, but trust me I think my change would be a healthy balance to her kit.
And as I said in my post, this doesn't apply to Wraiths who have no idea what they're doing. This is for experienced players who know exactly where their enemies are and know where to go for cover even when they're in Phase Shift and can't see anyone. It's just basic game sense.
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