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eyesight is not a skill, unless someone is standing still in the open(which judging by your post i am sure you are) its not easy to hit someone since it takes like 2 or more seconds to get to someone if they are 200 meters away, unless you have correctly judged where they are moving which takes a tonne of skill or they are standing still like a complete idiot then its not going to be the easiest task to hit someone at that distance
i guess the only people who would have an issue with such a change is people who stand still for no reason
- 4 years ago@Swarth2300 If somebody is at distance you cant properly aim at him with 1x, its not really a combat engagement, its just griefing and we already have charge rifles for that, I dont see a reason why to add another no skill tool like that.
- 4 years ago@PogeNoob its not griefing its leveling up your evo shield, its making them use a resource, 200 meters might be a lot h hatowever with some movement abilities it can take around 3 seconds to travel 200 meters(just an estimate but it can be very fast) so even a squad that far away can become a fight very fast
even had a few instances of stopping a rev push with my knuckle clusters, so there are plenty of valid reasons to use it other than just greifing- 4 years ago
@Swarth2300 I don't care about such an inconsequential buff but there will be complaints. I already get a number of knocks by third partying a squad with my tactical without revealing my position with my gun.
Fuse can cause chaos against revives and healing targets and if I could land those shots from longer distance? I'm 100% stealing cheap kills against low players I have no intention to engage.... Well I'd do so more frequently than I do now.
I'm not against it but its dishonest to discuss a buff/nerf without seeing the drawbacks to it.
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