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wisdomisfree's avatar
wisdomisfree
New Rookie
11 days ago

Matchmaking

Honestly Apex matchmaking feels kinda off right now because as a casual player it keeps putting me against people who barely miss shots and play like they’re in a tournament or something. I get that skill-based matchmaking is supposed to make things fair but it doesn’t really feel fair when I’m just trying to chill and improve and I’m getting lasered every fight before I can even react. Apex is pretty much the only game I take somewhat serious, but I’m not grinding 24/7 like those players, so the system should do a better job separating high-level sweats from regular players like me. It just makes the game frustrating instead of fun and thats probably pushing a lot of casual players away, which isnt good for the game long term either. The thing is, this is literally the only game I play. I dont jump between different shooters or grind multiple titles, Apex is it for me. And I actually love this game fr, like I enjoy the movement, the gunplay, the whole vibe of it (missed the lores of characters tho). That’s why it sucks even more when the matchmaking makes it feel like I don’t belong in my own lobbies. I’m trying to get better over time, not get deleted in 2 seconds every fight. I’m not saying remove skill-based matchmaking completely, but it needs to be adjusted so casual players who actually love the game can enjoy it without constantly going up against players that play like pros. If the experience keeps feeling like this, its gonna push away people like me who genuinely want to keep playing and supporting the game, but just cant keep up with that level every single match.

7 Replies

  • reconzero's avatar
    reconzero
    Seasoned Ace
    7 days ago

    I'm not saying that every single player left in the game is exactly a diamond one with no variation at all. What I'm saying is that if you shear the game of all its casual players and leave only the platinum-and-up players, then you will still have huge performance gaps in any given match, especially when the matchmaker makes zero effort to differentiate the remaining players. Which is why you can still commonly get matches where 3/4 of the lobby are wiped before the first close. And on top of all that, the ranking system is forced to completely re-scale itself to the new performance inflation. Which is why people who hit master in season four might hit the wall at low diamond now. Or platinum. And people who topped out in platinum five years ago? They've left or become cheaters. I know how cynical that sounds, but I'm having a hard time coming up with any other plausible explanation for what I see in this game every single day now.

  • People love their eomm conspiracy theories. And I guess I shouldn't even call them that because no one can disprove that it's a factor. But there is a simpler explanation for what we're all experiencing. This is a seven year old game. It never had great matchmaking to begin with and after all this time that mechanism (and others) have driven away the casual player. The people who have stuck with it are the ones who were already good to begin with and seven years of practice hasn't made them any worse. It's just basic skill inflation. We could talk about the cheating and the smurfing, both of which are very, very real, but the lack of casual players, whatever the reason for their absence, is why this game feels objectively brutal now. How is sbmm supposed to put a normal player in a lobby of his peers when those peers left long ago for other games?

  • wisdomisfree's avatar
    wisdomisfree
    New Rookie
    9 days ago

    At this point it honestly feels like the devs are using a kind of rage-bait tactic. The matchmaking isn’t just about skill, it’s designed to keep you engaged, even if that means putting you in lobbies where you get stomped. You’ll have a few decent games, then suddenly you’re thrown into sweat lobbies where you can barely react. That frustration keeps you chasing that “one good match” again . So instead of a consistent, fair experience, it becomes this cycle of highs and lows that hooks you—but burns you out at the same time...

  • Since Season 18, the SBMM is designed to favor one team and let them steamroll all the other players

  • And to be honest, I used to buy the season passes, event skins, all that but I’m done. I’m tired of it. It’s gotten way too hard for me, and I’m not enjoying it anymore. I’m getting mad just playing, and that’s not the point. I’m older now, I work hard, and when I get home I just want to have fun. I’m not even a lifelong gamer, I bought my first console right before the pandemic, and Apex was the first game I really played. Around Season 2, if I’m not mistaken. Back then it felt fun, gunfights lasted longer, it took more to knock someone, and it felt more fair. Now it just feels like a meat grinder. Half the time it feels like I’m only in the lobby so sweats can get an easy kill off me.

  • I get you bro, but I don’t think it’s just an EU server issue. It’s probably not pure skill-based matchmaking, Apex leans more toward engagement-based matchmaking. So instead of fair lobbies every game, it mixes skill levels to control how matches feel. That’s why sometimes it’s chill, and other times it feels like everyone’s a pro. Switching to US probably just changed the player pool, not the actual problem.

  • This sounds like every Wildcard lobby I've had on the EU server.

    Is this the server you're talking about, or am I mistaken?

    I escaped to the US servers and am learning to play with high ping. After four years, I realized that playing on the EU server was a nightmare and that the server was too infected for fair and enjoyable play.

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