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SpaceHamster199's avatar
5 years ago

Old Lifeline Main

Make her passive the old fast rez with shield. Give her the option to toggle the shield before (and only before) a rez so that you can have the option of not being given away by your rez shield clipping through doors and walls.

Make her tactical give fast heals to her and her team while healing. She already has the longest tactical with a fourty five second cooldown. I wouldn't care if the devs bumped it back up to a minute, it would still be better team utility then a fourth five second drone that disappears in storm and cannot be moved. It also has built in balancing due to the fact that the drone doesn't heal unless you have taken health damage(so no fast heals at full health) and has a finite amount of health it can heal, so your team would not be able to constantly pop bats and shields for 45secs/60secs.

Make her Ult into the dummy healing circle like everyone wanted the second we tested it. Her ult will always be trash and has always been trash.

People asked for a buff, you said you were going to "side grade" her, and instead you reworked the only abilities that made her fun in the first place, and then replaced them with something so stupidly broken that the rest of her kit has to remain a useless mess thanks to how overpowered and braindead that single ability can be. I was a day one lifeline main, and you changed the character into something so dumb I dropped her for Octane, a drug addict whose powers actively get him punished and killed in this game...please rework your rework Respawn.

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