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@Gidoru What i find even stranger is in that video as an example, the second volley of shots he fires towards the videos end has none of the high muzzle flash he suffers during the first.
Frame rate issue maybe? Idk. >.<
@MandatoryIDtag
One of the reasons its so bad in this video is because if you notice the person is in the shadows. On certain parts of the map, particularly darker indoor areas or in areas with shadows muzzle flash is significantly worse than it is in well lit areas of the map.
In these darker areas not only is your muzzle flash more obtrusive but often your enemies muzzle flash also starts obscuring your vision. In these situations you literally see nothing.
Id also like to point out that in that video the player is scoring hits on the enemy and keeps shooting the spot where he gets gets hits for a second and its only when he stops shooting that he notices the enemiy has moved and is a solid 2 inches away from where he shooting. This is how bad it is on PC. You literally cannot see your enemy at all. In a situation like this there is no such thing as 'educated guessing', the player made the best guess that he could, that being that the enemy was where he got scored his previous hits. When muzzle flash like this blocks such a significant portion of your screen NO AMOUNT OF SKILL can compensate for this because you're shooting blind.
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