4 years ago
Season 11 Feedback
Whoever put the work into that map. Bravo, it's fantastic, Whilst maintaining the over arching style it progresses through different themes and mixes range with close and flat to vertical seamlessly....
Season 11 is a bit of a mixed bag so far. I think Storm Point is too big and has a few things to fix (i.e.-locations of Tridents, mechanics of gravity cannons) to really make it worn but I'm beginning to adapt to it. You have to move quickly from the outer edges and have to have a way to find fights, either with recon/mobility legends &/or the use of sniper/marksman weapons with 4x+ scopes. You can't have your whole squad running with PK's or EVA's, especially early.
Ash looks good but now there much less reason to play Wraith until she gets a buff/rework.
The launch was much better than last season and (knock on wood) the servers seem to be holing up.
Ranked changes seem OK but the community is very mixed.
I like the crafting changes, especially the ammo cost & amounts for late game situations.
Gravity cannons should be charged before use. I have already enough of chasing enemies that can only run away from fights.
The gravity cannons are so stupid, great idea to remove the jumptowers that literally no one has complained about and then add canons that allows you no mobility and no chance to cancel along the way. It's so fun taking a canon, landing on the other side with a full team just waiting there with charged up rampages and arc stars. Genius.
What's even more important is what happens next. We have a new map and character, great. But the game has become so stale and repetitive many people can't stand it any longer. Where are the all the LTMs to make the game fun again? For the last year it's just been re-runs of old LTMs and arena events every damn week. Let's see some creativity outside of the art department and give us some fun new game modes, thx.