Subject: Unplayable in LATAM
Subject: Unplayable in LATAM: Extreme Competitive Disadvantage Due to High Latency (200ms–250ms)
As a Latin American player, I want to express my deep dissatisfaction with the current state of the servers in our region.
At the moment, ranked matches on the São Paulo data centers do not have enough player population, forcing many LATAM players to compete on North American servers with pings ranging from 200ms to 250ms.
This is not simply “lag.” It is an extreme and unfair competitive disadvantage.
While U.S. players compete with 20ms–40ms, we are forced to deal with:
Delayed hit registration.
Constant desynchronization during fights.
Excessive peeker’s advantage.
Real reaction-time disadvantages caused by latency.
An experience that becomes practically unplayable at higher ranks.
In a competitive game where milliseconds decide fights, facing players on 30ms while playing above 200ms makes fair competition impossible.
We demand:
An urgent review of the matchmaking system to prioritize latency over queue times in Latin America.
Concrete actions to revive the South American region:
Incentives for players to use South American servers.
Better matchmaking distribution.
Additional servers in the Southern Cone (Argentina/Chile).
Real netcode improvements to reduce peeker’s advantage and the impact of high ping.
An official response regarding the future of competitive infrastructure in South America.
The Latin American community deserves fair conditions to compete. Right now, many players are abandoning ranked play because of this situation.