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Here are all the images if you are interested. I think they are in order BUT as you can see on the table in my first post, I sometimes failed to take a screenshot so there are no correlation between the match number and the rows. You just have to use the table and see which matches I failed to take a screenshot in each category =)
My Squad Match Champions Dive trails
@Balladalidila I think you're misinterpreting what i'm saying.
''The only real patterns I could find were:
1) My lobbies seemed to almost consistently have the same ratio of preds (0-2) and diamonds (8-12ish) regardless of how well or badly I played last game).''
SBMM is working as Respawn intended keeping your teams reasonably balanced while explaining that other variables you failed to mention will influence the results and also how trails shouldn't be used as a gauge to determine lobbies.
''So for those who claim they always get into lobbies with 20 preds, I dont know what you are talking about tbh''
I think i've explained quite clearly why and how does that validate your observations when you say you don't know? Maybe i misread or skipped something here?
''2) Me, as a 2+ k/d player almost ALWAYS out damaged both my random teammates, both in quick "low damage" games where we died early in the match, or games in which we survived in to late game. Very often, I did more dmg and both my randoms put together.''
''It also seems its trying to match "stronger" players in the same team with "weaker" players to make "even" teams.''
I actually backed this point up with, ''One of the conclusions and also verified by a post from someone at Respawn on twitter is matchmaking will try to balance teams out for solo que players. If you're diamond/master/pred solo queing, it will give you 2 pretty low level/skilled to balance against a gold/platinum pre made for example instead of stacking you with people of equivalent skill so on this you were right.''
What i'm disputing is ''very few Pros, few highly skilled and many good-to-average players'' because if that's the case then why am i at times getting a majority of master/pred trails in my solo que matches? Maybe a premade squad and others of similar skill que at the same time so it will balance the teams with equivalent teammates but not giving any room for lower tiers to get in, being unable to give rise to the usual pick and mix teams you were describing.
This contradicts what i agreed with you on that point previously.
Also explaining your experience wasn't that different as you didn't have any drastic changes consistently over multiple matches.
- Balladalidila5 years agoSeasoned Ace
Well, maybe I was a bit unclear how much I weighted the observed trails in my assessment of the skill level of my lobbies. The trails was just a part of it, and as you can see at the now linked images, my matches looked pretty much the same, trail-wise, which was not many pred or diamond trails.
What I basically meant was that, regardless how well or badly I played in previous games, my lobbies seemed to be at quite the same overall skill level, which was considerably lower than high diamond, master, and predator lobbies. I compare with my ranked games. Last season I made it to D2 which meant pretty much only Preds masters and high diamonds, so I know how those lobbies feels.. I mean, I wouldn't have got an K/D of 1.9 over 20 games with randoms IF my lobbies had 20+ predators in it. As you now can see on my champions squad screen shots, those werent that hot either. I just dont think it would be very likely lobbies with "the majority masters and preds" that you are referring to, would have those kinds of Champs....
Hrm well assuming that its true you are getting matches with majority preds and masters just adds more information to the quest to figure out SBMM, right? That doesn't contradict my observations of very consistent lobby skill level of "very few Pros, few highly skilled and many good-to-average players". You made it sound like you were quite better than me, right? Maybe there simply is a threshold/line you passed and I have not, seeding me into "mid-to-highly" skilled players, me being among the "high" (which would explain me out damaging my teammates), whereas you get seeded into "very high-to-PRO" skilled players, you being "very high" .
Or do you play as a premade duo or trio when you get these lobbies?. That at least SHOULD be an significant variable in a matchmaking system since playing solo with randoms almost always means teammates leaving the match whenever they get killed. I wouldnt be surprised if you get seeded into harder lobbies if you play as a trio etc. Maybe thats the next step for me? Play 20 games with premades of different skill levels =)
- Balladalidila5 years agoSeasoned Ace
And lastly; you say this was a "poorly designed" experiment..
First of all; Im gonna tell you what it was; it was 20 consecutive public matches as a solo, in which I recorded the banners of the champions, my squad, the jump trails from the early part of the flight path, and lastly the dmg and kills and placement of my own squad.... Thats it. If you think I base the experiment on conditions like "no 3k banner = player isnt good" then you misunderstood the entire purpose.
Second of all; At least did I base my "summery" on some kind of empirical analysis, right? You are still arguing based on your "gut feelings", an approach that I wanted to move away from. You are "vouching" that your public games have 80% predators and masters and therefore you think my empirical observation is wrong, even though it happened (with photo evidence and all).
What would be interesting was if you did an exactly same study with your supposedly much harder public game. Then we can start trying to find the variables that actually affects SBMM.
- 5 years ago
@Balladalidila I definitely get it more often in premade but also solo.
When i don't get the mixed teams it's noticeable where i have to sit up straight and focus as it's just going to be ''one of those matches''. ie really sweaty.
I'm pred from previous series and tried solo grinding master multiple times but best i got was mid D2 too. With work and kids my effort and ability fluctuates, combining that with randoms it's just to inconsistent especially with the time constraints, for me anyway. FYI i wasn't saying i'm better or having an e-peen contest with you in anyway as it makes no difference to me.. I'm just a casual who happens to be put with competitive players often.
The champions i get are mostly premade preds more often than not and i fall down after some bad rounds into similar ones you showed, which are basically plat+ pubs so i think you're on the right track in the way you've categorised the mid to high, very high ect.
''very few Pros, few highly skilled and many good-to-average players''
Having some lobbies that aren't mixed does contradict this. It's literally the opposite to what you're saying. I'm not going by ''gut feeling'' but personal experience having witnessed it quite frequently and also many of my friends who play at that level experience the same thing. I have no need to try and figure out SBMM or post the results from my matches but i can point out to others who are doing so they're missing out key bits of information when trying to interpret their data. If something is wrong or missing then the conclusion is most likely flawed.
Curious, what's your intention in trying to figure out SBMM and what rumors are you trying to debunk?
- Balladalidila5 years agoSeasoned Ace
" FYI i wasn't saying i'm better or having an e-peen contest with you in anyway as it makes no difference to me"
Well that wasn't my point at all. I brought it up because I, early in the discussion, got the impression that you said I was at a lower skill level than you and therefore my observation incorrect. All I wanted to say when speaking about "your and my skill level" was that my observations from my experiment maybe was applicable for MY skill level, but not for yours. It had nothing to do with some kind of contest between you and me..
"Having some lobbies that aren't mixed does contradict this. It's literally the opposite to what you're saying"
Yes, it would IF a claimed that my observations, and therefore also my conclusion, from my 20 games should be applied for every every player of all skills and for solos, premade duos and trios alike, which I dont.
"I'm not going by ''gut feeling'' but personal experience having witnessed it quite frequently and also many of my friends who play at that level experience the same thing"
Well, tbh that is kinda what I, somewhat jokingly, is calling "gut feeling" and that was the purpose of this experiment, i.e. to move away from what I experienced (in my gut) and actually statistically document the actual stats of matches. 99% of the discussion about SBMM is based on what someone feels about their matching, with almost no actual stats to back it up.
Curious, what's your intention in trying to figure out SBMM and what rumors are you trying to debunk?
Based on the general SBMM discussion on this forum, players at ALL skill levels seems to think that:
1) they always get teamed with low level, clueless noobs (i.e. worse than themselves)
2) they always get matched against many pros, in "stacked lobbies" of multiple predator or master squads
3) If they play well one match, they get seeded in a super stacked predator game the next
So in a nutshell, players from ALL skill levels, seems to "feel in their gut" that the SBMM generally always is unfavorable towards them, which ofc just doesn't add up.
And dont think that I, before this experiment, wanted to disprove them because I disagreed, I wanted to examine SBMM and maybe debunk OR confirm some of them. Before this experiment, I also "felt in my gut" that I got teamed with noobs the majority of my games. So this "gut feeling of mine" turned out to be true, i.e if you are a player at my specific skill level, you will more often than not be matched with worse teammates, both on paper (i.e banner level/high dmg badge etc) and more importantly, performance (dmg dealt)
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