Forum Discussion
5 years ago
precision guns have to possibility to burst someone down a lot faster if you hit the head.
example would be...
30-30: first shot fully charged is 100 to the head, followed by "old wingman-fast" 45 bodyhits.
There is potential to burst someone down before he even gets into the effective range for r99 or shottys.
i know that often the reality looks a bit different, but on paper thats why the guns are in the game.
there is no way some1 pushes you after you give him a headshot with a longbow or something similar.
5 years ago
@Triumphkutter Ranged take-downs in this game have little to no meaning, especially considering the Lifeline meta. So just because I manage to down two people of a squad with my Sentinel doesn't mean that it makes any difference for us. They'll crawl into cover, get revived, and till we get there they're at least on full shield again.
Every headshot in this game makes a weapon more powerful. Some weapons are just a bit more difficult to hit on the head. But not impossible. I've seen plenty of people already who gave me 3 consecutive headshots from 50 meters away with an R-99.
The only advantage a slow-firing and high damage weapon has is that you can peek more efficiently.
Every headshot in this game makes a weapon more powerful. Some weapons are just a bit more difficult to hit on the head. But not impossible. I've seen plenty of people already who gave me 3 consecutive headshots from 50 meters away with an R-99.
The only advantage a slow-firing and high damage weapon has is that you can peek more efficiently.
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