4 years ago
Aim Assist with 500+ hours
Hallo everyone, My name in Munky and I have around 20,000 hours of competitive FPS experience (CS:1.6, CS:S, CS:GO, Overwatch, Valorant). It seems to me that aim assist doesn't work with apex le...
I played both, but only about 5-600 hours on console, 300 with controller on PC and now 800 hours with MnK, these hours are for Apex Legends (aprox values ofc :P) That means im not over the noob limit of 2K hours just yet.
Aim assist works for sure, but you need to understand its not much of a help at long/medium, its a CQC thing, I had no issues what so ever with controller on PC where you're forced to play mixed lobbies, on console its different so you only play mnk with cheaters if you dont join a bud on PC and do crossplay, so if someone has a mnk mod there they have a huge advantage because they get aim assist with mnk (since the mnk mods on console makes the console think youre on a controller) which is cheating with a huge C to be honest. Perhaps you feel like aim assist in apex feel less efficient then short ttk games since you can down someone in an aimassist snap while in apex you need to do a full long ttk aim chase and really work for your kill, I felt like I had to relearn how to use controller in apex compared to cod for instance.
Its been said so many times now, different strengths and different weaknesses. Trying to be strong at your inherent weakness will only make you mediocre so play to your strengths and make it hard to exploit your weakness. If you think a mnk avg joe will distroy you as a controller player you can think again, you will with your 20K hours utterly bludgeon him....
I never found it hard to do recoil control in apex with a controller (just stay away from the havoc hehe), but I went to the step to get an elite controller with back pedals, that made a huge difference as I could jumpslide and oneclip people with it as I had my tumbs free (never managed to get claw feel ok/pleasant). The general playerskill in Apex is fairly high at any input method and its almost impossible to not find a supersweaty lobby anymore, for instance some of the content creators I watch is still on controller and is owning quite well there still. Edit: And I have a feeling people like @hayhor is no walkover either 🙂
If my Thrustmaster eSwap hadnt started drifting on the sticks I would prolly still be a controller man even if I'm on PC, btw it seems aim assist in Apex works better with higher fps 🙂 - I ended up converting to MnK since I had a decent set already - Now im pretty much fully converted and lost my controller mojo in the process. Kudos to people like Staycation for instance for being able to use both input methods when playing!!
Btw just to keep up with my lobby I do 30 min warmup with movement tech and aim, recoil and snap training in the shooting range before I try get 1-2 hours gametime every day (often much more) if I can, I know some people use much more then me but since someone asked I thought idd share 🙂
@Yohimbay wrote:
@ZkepzI dont think anyone should be using aim assist mods on MNK. I dont even think pc players should use macros for things like superglides and whatever else can be done, But some players will always try to get as much of an advantage as they can, even going as far as straight up cheating.
At the end of the day what I don't think you understand is that dying to a controller and a aimbotter feel the exact same. you die without any ability to react. The only time I ever feel that way when dying to MNK players is versus LITERAL PRO PLAYERS.
I thought your complaint was the other way round 🙂
Its been talks about if aim assist should be nerfed a bit and what not, butl I just think midrange and long range mnk has the edge and CQC the controller has an edge. In general if any adjustment is needed its very very small adjustments. Still aimbot is just wrong however you see it and aim assist should not be compared to it at all. Fortnite for instance had a huge problem with aim assist, where they could exploit the foot pedal settings to get full aimbot legaly inside the game, apex never had that issue. I been playing against and with controller and I dont have any issues personally but I only have 2ish K hours so only been playing diamond level lobbies so have no idea how the master/pred level controller players perform.
I can really make short progress of someone in a door with the right weapon even with mnk, but when people are running really well executed strafes its insanely hard to oneclip with mnk, a controller player in that scenario would have it a bit easier (or atleast that is what I feel from my experience), but only by a margin. There are some player that I wonder if are mutants or something that is just insane in any scenario (and there are cheaters), I do hate fighting them but well the world is what the world is. Still as I said earlier if you play to another persons strength you take a risk, you can come out ahead, event or under still the chance to get ahead is less, to increase the chance to get ahead you need to play to your strengths. In your scenario you came out even, which is not bad at all everything considered. I so feel you on the frustration though, I get mini tantrums now and again on stuff I just struggle getting into my head, and its easier to toss it at something then eating the grime and throwing yourself at it again hehe. Btw a player can be insane in one moment and then be a full noob in the next - I tend to have some really epic plays and then tun to a point where I fail over and over again to climb a itsy bitsy ledge in the next. One clipping with a controller is no easy feat it require practice. Me for instance if someone sticks me and I know im gona die,ill be trying to give that sick the same effect in return by hugging the player who stuck me 😉
I just in general feel as a MnK player now I sometimes find all kinds of reasons to complain about controller players, but when I do controller I go other way around and start complaining on the MnK players. I think the MnK vs Controller war is a loose-loose scenario, one side is never gona be happy if the other one is happy 🙂
@ZkepzBut when are MNK players gonna get aim assist, I dont get it. How do players justify aim assist as needed when aim assist can do things that humans cant do. I don't understand the justification. Can't players just be okay with being mediocre if they aren't putting in the hours, or if they aren't on the most optimized input device for the game?
It is my understanding that both controller players and MnK players have Aim Assist just at different degrees. That should answer your question "But when are MNK players gonna get aim assist, I dont get it. How do you justify aim assist as needed when aim assist can do things that humans cant do.".
All others if I am wrong please correct me.