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- 6 years ago@hayhor I don't want it to be real though , this just makes kinda new players to avoid using thicc legends, they could just have same feel it would be nice
- 6 years ago
The OP isn't by any means saying some legends are faster than others, its a matter of how the run animation feels when observing it.
Running as gibby feels slow and clunky despite the fact he is moving at the same speed as everyone else. It's something that effects the "feel" of the legend rather than the actual application and it can be quite off putting as stated.
Amazing how something as simple as arms swinging can have such a profound effect on a players user experience. XD
- 6 years ago
Height makes a difference in feel for movement. I used to drive a mustang and on the weekends would take my truck offroading. When I would leave the house and get on the highway in my truck it would feel like I was going so slow compared to my car which was significantly lower to the ground.
As a caustic main, any time I play another legend I feel like a little turbocharged kid, unless of course it is pathfinder then about the same.
- 4 years ago@Ac3myN1gga This is what makes this game different from csgo. its more about a compilation of skills that make a player
- 4 years ago
Well sound tricks your perception, also height, cam is higher on some legends and lower on some because of size of model and ofc hitbox.
Normally when you remove the gun all legends mostly feel the same, when you have the gun out the animations feel different, and I for me like this difference. The difference also invite to different playstyles and I think Respawn did a great job with this actually to invite me to play the legends differently :D
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