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I enjoy SBMM in all modes as it puts me head to head with someone relatively close to my skill level allowing me to become better by overcoming players like me and going beyond without the worry of ruining my current rank, I can go in and try new strats or legends without the punishment of going down in tier.
For as fun as pooping on new players is and messing with them, it is equally fun to mess around with someone on your level and showing them how much better/thought out you are vs them when going head to head. Sure you can't lay back as much as before and expect a random knock down/kill to come but if you wan't a slow game that allows you to make mistakes without much punishment than go play the new modes/training mode or a different game until you feel like sitting up and trying a bit.
I appreciate your response.
Do you feel like it’s worth everyone now having matches that are stressful though? The common misconception is that only the higher tiered players are suffering with ultra stressful matches. The truth is that plenty of medium skilled players are now forced to ONLY have these close stressful matches also.
Your argument regarding your desire to preserve your rank is fair. But there are a lot of people who didn’t care about rank— they just wanted Predators out of their lobbies. If THOSE people were to have used Ranked as their public lobbies, then they would have experienced the game much like they currently are, and been happy.
Wanting to only pub stomp is stupid; that is all some of these streamers want. But wanting mixed experiences (sometimes you fight high skilled guys and sometimes you fight low skilled guys) is fair in my opinion.
- 6 years ago@Axs5626Sxa5001 so what you are saying is to implement a system where a mix of good and bad players are pit together? if so, wouldn't the good players always only win. Not giving those with lower skill a chance to bathe in the glory of victory.
Not everyone's match has to be stressful, it's only stressful because people choose to tackle it as such. When facing a lower skill player, you don't give it you all but you tend to give it enough to overcome the player, the only reason it feel stressful now is because your team and the enemy team are trying to do the same but are having a conflict on getting ontop of the other, thus causing it to feel more stressful as you have to focus more and more based on how focused the enemy is.
This issue occurs on all skill levels because no player wants to die to another. Low skill players try to win a gun fight and when they feel they are going to die, they try to harder thus causing the other to try even harder themselves.
There is no solution to this that wouldn't leave a group of players in the mud vs better skilled ones. The system as it is now works because we are all on our level fighting eachother, same goes IRL, when you go to painball/airsoft, they try not to pit you against kids even if it's your first time because it would just be unfair for them and not as fun.- 6 years ago
What I’m saying is that new players should have the option to choose a random lobby or a SBMM lobby. Previously, they had that option. They had the option to play ranked (which would protect them from high skilled players) or they could roll the dice and play public matches. But they picked pubs and would occasionally run into high skilled players. This resulted in complaints which resulted in the implementation of SBMM.
The more options players/customers have, the better.
- 6 years ago@Axs5626Sxa5001 this would only delay the issue for a short time before those Apex players want to lay back and laser kids again thus leading them to jump out of SBMM/Ranked and into the "Random" mode where those noobs would be met with more skilled players again because the servers have to fill the lobbies somehow.
Just creating more and more options won't always help. This is the same case as with the penalty, players just need to get use to it and give it some time to let everything simmer down.
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