Forum Discussion
6 years ago
@Adendon I'm interested in more of the lore for the huntsman. But there are a few things that look a bit too op or unfair.
First in your newest version it doesn't seem that cece is an ability anywhere, she's just there, and with no cooldown it looks like a constant 3 v 4. There's a similar thing addressed by another person with my concept Dragon Knight, but my prowler has a cooldown so it's not spammed or a constant outnumbered situation. Cece also cant be eliminated that's also very op in addition for teammates being able to revive her, her automatic revive, and her regeneration.
The ultimate can be used too often. I think ults should be worked for, and kept to an every now and then use. Going through walls is also very unfair as well as preventing enemies from healing. Then no one is safe and would render an ability like Gibraltars dome shield completely irrelevant.
I like some of the ideas here a lot but I think it just needs another look.
First in your newest version it doesn't seem that cece is an ability anywhere, she's just there, and with no cooldown it looks like a constant 3 v 4. There's a similar thing addressed by another person with my concept Dragon Knight, but my prowler has a cooldown so it's not spammed or a constant outnumbered situation. Cece also cant be eliminated that's also very op in addition for teammates being able to revive her, her automatic revive, and her regeneration.
The ultimate can be used too often. I think ults should be worked for, and kept to an every now and then use. Going through walls is also very unfair as well as preventing enemies from healing. Then no one is safe and would render an ability like Gibraltars dome shield completely irrelevant.
I like some of the ideas here a lot but I think it just needs another look.
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