Forum Discussion
5 years ago
@Adendon i like the idea i to have tried to design a character with a pet in the past and these are some of the more fun to do. however i have some problems with this (focusing on 5.0) that passive is great tracker rounds i love the idea. the tactical is pretty well rounded but i feel it wouldnt play well either against or just as the player. personally i feel you shouldnt lose momentum because it does seem like an escape tool and that would not make for a good one. so to combat that i would make it that it has a 2 second wrap around effect from feet to head that looks bad * if you take damage during it the effect will flicker a little in the damage area to much damage will make you flicker all over and then finally your revealed. you can still produce sounds via movement but any other actions will result in a reveal. ok so with the ult i do not feel like the prowler Cece should go away. sure she could be very strong after all she is an ult so i would rather do this. make her have a life bar and a long cooldown maybe like 3 minutes or something. from there Cece will come out and stay out unless she is killed in that case she is just returned to some place to rest. this lets you use her as an extension of yourself. additionally after shes out the ult could become a go check there command with a few second cooldown each way. i really like your idea but i did feel it was a bit strong but keep it up look forward to seeing more in the future
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