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The removal of the crossplay toggle was made for the mid/long term good of the game. Players only care about their personal & immediate benefit, when things go South they never admit having a role in the failure and fly away to other titles.
If I were a trillionaire, I'd make an experiment: create a game and then give the players access to everything possible, including things like setting servers tick rate or modifying the matchmaking formula. I'd be really curious to see how quickly the players.would destroy it .
@DoYaSeeMe
Why would Respawn and/ or EA care about server issues? It's all handled by Unity for Apex Legends directly.
https://www.reddit.com/r/apexlegends/comments/lrh8y1/this_is_why_apex_legends_has_a_lot_of_issues/
"It is not a myth, it is a Fact, all EA games are known to have very bad network quality and unfortunately Apex Legends is no exception, but here are some facts that you need to know:
EA Servers are not currently hosting games for Apex Legends.
EA has no control over Apex regarding networking.
The company in charge of Servers is called: Multiplay.
https://unity.com/products/multiplay
If Respawn had a long term goal, it would be to invest into a new netcode. Apex Legends worked fine before (even better in my opinion) before cross-play was added. There should be an option for each player to decide if they want it or not.
- 4 years ago@Popa2caps I've been mentioning Multiplay around this forum since 2019. If you do a search, you'll find a ton of posts coming from me about them and other server / network related stuff. Content creators and streamers only discovered this a few months ago, which says a lot about how superficial their research is.
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