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I came to the realization that 90% of the player base didnt want to have control but death-match so they use control as death-match and most action at B so there is your answer why :D I just play to that realization if I dont have a full premade team and we can influence the outcome, them we might play to win just by doing the unpopular choices and let B live its own life.
- 4 years ago@Zkepz
While I can see that as a huge possibility, a lot of those same people threw "objective based modes" into that discussion/desire as well.
Hopefully we'll see if the rumors of a TDM are true, but I'd bet money that Control won't improve if there is also a TDM.- E9ine_AC4 years agoHero+
The team that holds B is the team that wins. There is no way around that. So B is a major focus and is constantly being contested. There are those with snipers just chilling up on a hill and taking different routes at times can put you at bigger risk than going the way everyone does through the 2 side doors. B is my main focus and I will take it that way. They will die eventually and can be taken. In my games though going through back or front doors tends to equal an instant death from those sitting in the background. You may make it in that building but you will be hurt enough to where when someone in the middle hits you then you are dead.
- 4 years ago
Actually partly right, you can't hold b forever, you need one team to keep contesting their spawnpoint and you will be able to keep b and when you loose it you got the other. Just gunning for b will most likely loose you your game
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