Re: skill based matching
@MjNaise wrote:
@warslag wrote:I think Apex does use matchmaking to put teams together but exactly how it works I've no idea.
Matchmaking may possibly pick 60 random players based on those players' pings, data server choices and time queued.
The 60 players are then sorted into a list of 20 squads of 3.
Any empty spots in squads are filled randomly from the 60 players.
It could also be that player statistics are used. What you are asking for in this scenario - I think - is for players to be banded into tiers of "skill" based on indicators of success and experience detected in a player's statistical profile.
In that case, there could be 3 tiers of 20 players per 60 players match. 20 players each of 3 tiers of "skill". 1 player of each skill tier per squad.
Just how random, and therefore unbiased, that type of matchmaking is, or how true it is to its purpose, I have no clue whatsoever. I prefer purely random though.
🤓
Sorry to disappoint you, but there is no matchmaking at all....
it just throws people into the same match that queue up the same time and put them randomly into teams, not taking their skilllevel into account (and dont even think about ping, i can choose every datacenter i want and have ridiculous high ping and yet i can easily join that lobby without disconnects or anything).
It got proven severall times, especially by a lot of individuals that use this to their own advantage to team up with severall squads to play together on the same server (a lot of videos and even livestreams got posted here already but deleted fast again by mods).
I'm a bit confused by your reply. 😕
You state that there's no matchmaking in Apex - which there obviously is or there wouldn't be any matches - and then you literally describe matchmaking which you say is proven to be in the game. 🤨
If you had read my post properly in the first place you would see as well that I had described the possibility of the existence of the exact same form of matchmaking. 🤔