@EdwardDLuffy I hear where you’re coming from, but that feeling you get from last circle tactics is what others are likely feeling when continuously fighting.
You make a valid point about hot drop kills. Yes, sometimes... if not most you shoot dead those dead-on-land victims. They have no gun and if they had they might’ve won. That’s not so exhilarating. But I’m also not talking about that. I’m talking about early-mid games where you constantly have to fight squads. That’s where the allure is. Fighting (multiple) squads who already have (their) weapons and you need to outsmart, outskill and/or outgun them. I think there’s more tactics and skill revolving around that than end game. I say this because end game, ppl are tense, adrenaline surging, hands clamping up... not thinking straight and they make a wrong move just because they (partially) keep thinking ‘gotta win, so close, gotta win’ instead of fully thinking about strategy.
I also like the odds of a squad actually (semi-)working together if I for instance have no weapons or a bum one and getting chased by an enemy who has one and I seemingly freak out for them, not knowing I’m leading them right to my team who kill them (almost never happens with these randoms... most times they die by that person chasing me XD).
But dont take me wrong. I’m not an absolute adrenaline junkie. I know when to bail out and I use my skills to get us (preferably) far in the game or try to win, I just dont really go for it from the beginning.