@Ebilracc Depends tho. Stuttering can be hardware or software connected. And from client or server in both cases.
Client software: unoptimized code. Frequency can fluctuate but it would be mass encountered.
Client side hardware: not beefy enough hardware... particularly the GPU if it’s visual based or CPU if it’s performance based (such as lots of calculations cause 10 gibbies launch ult at same time in small space).
Server side software: bad coding again but different than client side this time.
Server side hardware: almost unthinkable really... unless you have such servers:
https://external-preview.redd.it/7oa__PQt95o-hPN1qoqJv1dyWcKTz3yBAVgxRd7TjZc.png?auto=webp&s=7b7980e4fbe71af576c2153e8dd3ad355f2235ad