Forum Discussion
XHelperZ
3 years agoHero+
Note that not all servers support LiveAPI, if at all, I'm unsure if private matches themselves will have this enabled for us to use.
3 years ago
@XHelperZ would be weird to put it in the patch notes if they were not meant for everyone to use? even private lobbies are available for public now, but at least I cannot get any events from them either.
old json writing livedata could be enabled by anyone as well, right?
old json writing livedata could be enabled by anyone as well, right?
- XHelperZ3 years agoHero+
Could be, though I'm not so well versed with this system.
IIRC, the people at Apex Legends Status know a bit more about this API since they were using the 1.0 version before this 2.0 revision got released.
Might be something to ask them there, though I'm not sure.
- 3 years ago@XHelperZ I've been using the 1.0 as well from the json file, but this websockets thing is new for 2.0 as well as the protocol buffers you can optionally use.
I can receive Init event on my websocket server and unpack the Init message just fine, but I just don't seem to get any other Events anymore. Ping/Pong seems to work so the session is kept alive fine as well...
I suppose since this thread was about the crash and that seems to have been fixed I should probably create another thread for the Events not being received issue...
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