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avdiamond's avatar
3 years ago

Enabling LiveAPI crashes apex on launch

Adding the +cl_liveapi_enabled 1 to game launch causes the game to get to the connecting screen, and then freeze up and crash.

It seems to connect to the websocket server I have and then crash once it gets to the end of the loading.

It also happens when no LiveAPI server is provided but not when LiveAPI is disabled.

Is there something I should be sending back to the game or is it crashing for some unknown reason.

The internal documentation that comes with LiveAPI in the game files isnt really helping me either so if theres any other docs I could use I would appreciate them being forwarded.

Some random information that may help:
System: Windows 10, 32GB of RAM

My api is getting a single init payload before the game crashes

Audio on the video is muted since I have music on

https://youtu.be/GtEy2ObNy3k

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