Forum Discussion
ATFGunr
4 years agoLegend
@DuaneDibbley Lol I can see it now. Tons of players are going to set up a persistent server and no one will be available to play on the as each sits in their own server wondering WTF nobody is playing in their awesome Portal. Not to mention the persistent boosting portals like EMP blaster… this is going to work out just fine at first 🤣
RMEChief
4 years agoLegend
@ATFGunr I am wondering if they will quickly revert this change if there are hundreds of ghost servers? Every instance running is going to cost them, and right now, those get shutdown after the round. Now they will stay live for 7 days?
- BR-DuaneDibbley4 years agoSeasoned Ace@Adamonic
No, they won't let the server instance run if the last player left. That would be stupid. They surely meant those 'persistent servers' will show up in the server browser regardless of if there are players 'on' them or not.
What they will do is to change to use persistence of the 'template' to spawn the server instead of the server instance itself. - FlibberMeister4 years agoSeasoned Ace
@Adamonic wrote:
@ATFGunrI am wondering if they will quickly revert this change if there are hundreds of ghost servers? Every instance running is going to cost them, and right now, those get shutdown after the round. Now they will stay live for 7 days?If they are clever they won’t actually manage the lobby on a running instance.
just manage it as a virtual-lobby, Then punt players into server instance when it’s ready. No need to actually keep an instance running if the virtual-lobby is empty.
really not rocket science to solve this kind of problem.- BR-DuaneDibbley4 years agoSeasoned Ace@FlibberMeister
TEST -- are my answers visible at all here? Just testing (as I wrote this twice on this page already).- EA_Atic4 years ago
DICE Team
- filthy_vegans4 years agoSeasoned Ace
@Adamonic wrote:
@ATFGunrI am wondering if they will quickly revert this change if there are hundreds of ghost servers? Every instance running is going to cost them, and right now, those get shutdown after the round. Now they will stay live for 7 days?It seems to me like the server settings are now stored in such a way that it spools up with those settings when someone who is not the server owner joins, rather than keeping the server running constantly.
A 7-day expiry on a server would prevent the browser getting gummed up with the guff like the 10000% DMG one shot kill XP! servers.
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