Forum Discussion
@VOLBANKER_PC wrote:
@RaginSamI get so tired when I read your propaganda against consoles. I’m on Xbox Series X and I can assure everybody that there *is* recoil. And because one is using a controller, aim assist is necessary for staying on target, especially when the target is out in the distance.
It's not propaganda if everything I say is true. I have used a controller on and off for a couple of weeks. The difference in recoil is VERY noticeable. Once you're on target, you're locked in. You do have to move your left stick a bit to keep it assisting however. That's what a lot of people aren't doing. The assist is very strong when you use it correctly though.
Fact Check:
25% reduction in recoil
Snap to Target
Rotational Assist
Slow Down
Again, assist lets you concentrate more than just aiming. It ignores visual clutter, which is kryptonite to Mouse users. If I can't see you, there's ZERO assist to aid me with staying on target. Particle effects, smoke, animations, bad lighting, swaying, and so many other things that add up making it really difficult to track enemies. What exactly is Propaganda about any of that?!
So we wont be able to spray like we do now and it stays on target with this change right?
- UP_Hawxxeye2 years agoLegend
@GrizzGolf wrote:So we wont be able to spray like we do now and it stays on target with this change right?
I do not know...
they way they present it is like if every gun will have its unique VISUAL recoil pattern that will mess up what we see vs where the gun actually shoots at.
If it is a BF3/4 system where the shot spread "bloom" the longer the full auto burst lasts, then it is controllable and can work, if it is some gun specific animation that some seatbuckets will memorize while the rust of us suffer then it is not controlable