Forum Discussion
@zenn_nme wrote:BF3/BF4 HC Dom; no hud, no spot, no map and 1 bullet = 1 kill, you got my vote! 😎
Hey @zenn_nme ,
That are some tough battle conditions, but they can certainly be realized in the Portal game designer as far as I can tell !
Though that last one there on 1 bullet = 1 kill is beyond what 'standard hardcore' was giving us in the past. So if setting up such server where this is reality for the gameplay, then it will not be marked as standard hardcore but more like a custom settings server.
And with 1 bullet = 1 kill, do you mean that this should be the case for every single primary weapon? And no matter where you get hit on your soldier body? Aka so even a single stray bullet from an LMG onto your foot = 1 kill?
And what about the pellets from a 12 gauge buckshot ammo for your shotgun? Think most of the shotguns will carry something like 9-18 pellets in a single round.
And what about distance for that 1 bullet = 1 kill condition. No matter the distance, or???
Seems like a rather harsh environment if any small little pea gun can get a one bullet kill no matter what.
I would also doubt that such server would be considered 'ranked' by EA, so any actions on it would not count towards your XP or weapons unlock etc. but that is maybe of secondary importance to you, if your primary goal is the extreme game experience. :o)
My minimum realism requirement for all games is simple: One Headshot = One Kill. BF3/4 hardcore far surpassed minimum, and were truly great games, despite their growing pains. I did find hardcore servers for BF1 and V lonnnnng after their peak. Amazingly they were a lot of fun, yet hardly anyone played. I dread the time lapse between 2042's peak and when hardcore is available. It was senseless to throw away that playerbase before, and would be a mistake to lose the opportunity to regain us now with 2042’s initial hype/hope.