Forum Discussion

UP_Hawxxeye's avatar
2 years ago

It really felt like I have had a lot fewer chances to use vehicles in 2042.

One of the main things that got me hooked into BF since BF3 were the vehicles.

But in 2042 if feels to me like I ended up spending a considerably longer time outside of vehicles.

I am trying to do some brainstorming as to why.

  1. It feels that there are fewer available vehicles compared to the team size than in older games.
  2. The vehicle loss penalty prevents you from getting the same vehicle twice in a row unless nobody in the team wants it for like 15 extra seconds.
  3. Most ground vehicles have clunky: turrets, mobility, turret angles and 3rd person view (it was improved a bit on S7).
  4. Most air vehicles feel bad in terms of controlling them. The Nightbird is the only exception which is still the complete opposite
  5. Some specialists had way too easy a time vs ground vehicles pre S7 (Mackay and Sundance and their now nerfed 3 C5 dives.
  6. 3 out of 4 classes used to be able to quickly solo a tank up close  pre S7.
  7. I think that never before did the infantry have such an overwhelming number of Anti tank gadget ammo and anti tank options.
  8. A well played infantry soldier ends up getting more kills/score than most drivers/pilots. This probably has a lot to do with how much downtime a vehicle has vs a team that is not incompetent.

Does anyone else have something to add to the list

11 Replies

Featured Places