Forum Discussion
Yup completely agree this is the first BF title since BF1942 where I don't bother even trying to be a tanker as its almost instant death.
Between the flying squirrels with their C4 everyman/endless rocketmen and the fact they are just paper tigers to begin with its just pointless. They have no meaningful impact in matches now, same with the AA armor.
I'm not a pilot so I mainly just play infantry now, I don't think this game can ever be properly balanced with the specialist system.
- cso77773 years agoSeasoned Ace
@Ironhead841I agree about the specialists.
A big part of the problem, is that the vehicles weapons are too strong against infantry.
Instead of just reducing the number of vehicles, Dice should nerf the vehicles damage against infantry (remove 50 mm cannons and 'anti-personel-rockets'), which would make them less of 'farming machines', then they could increase their number again.The vehicles were too dominant and this would make too many players use counters against them. Reduce the dominance of vehicles (nerf the weapons) and less infantry uses rockets...
- X-Sunslayer-X3 years agoSeasoned Ace@cso7777 they could do that but then no one would play them....
DICE couldn't even balance planes in BFV what makes anyone think they can balance vehicles v specialists v themselves...
this studio as they are now can barely balance their own budet- cso77773 years agoSeasoned Ace@X-Sunslayer-X The problem is that if the vehicles weapons are not nerfed, then they become "farming machines" and this makes it awful for infantry (which is the majority of players).
In an ideal world, most vehicles would be fighting other vehicles and not infantry, but how to obtain this I don't know (Dice doesn't either).
- spudbug3 years agoSeasoned Ace@cso7777 If a tank is approaching a control point or defending it its a big target that attracts several defenders/attackers to try to take it out. It should be stronger than infantry, and It should be a challenge to take it out.
In the old games you had to sacrifice a bit of infantry effectiveness to use anti-tank weaponry, now you don't at all. By default almost everyone picks the launcher.- Blackarps3 years agoSeasoned Rookie
Agreed. You have absolutely zero chance in a tank. By the time you even turn your turret to kill a Lis, the next Lis looking at you, and the third Lis kills you. Its just constant rocket spam and a useless pick to choose a tank. Condors/hinds are the only vehicles in the game now...really poorly balanced.
- GrizzGolf3 years agoSeasoned Ace
@cso7777 wrote:@Ironhead841I agree about the specialists.
A big part of the problem, is that the vehicles weapons are too strong against infantry.
Instead of just reducing the number of vehicles, Dice should nerf the vehicles damage against infantry (remove 50 mm cannons and 'anti-personel-rockets'), which would make them less of 'farming machines', then they could increase their number again.The vehicles were too dominant and this would make too many players use counters against them. Reduce the dominance of vehicles (nerf the weapons) and less infantry uses rockets...
This sums it up best I think honestly