Forum Discussion
Yup completely agree this is the first BF title since BF1942 where I don't bother even trying to be a tanker as its almost instant death.
Between the flying squirrels with their C4 everyman/endless rocketmen and the fact they are just paper tigers to begin with its just pointless. They have no meaningful impact in matches now, same with the AA armor.
I'm not a pilot so I mainly just play infantry now, I don't think this game can ever be properly balanced with the specialist system.
@Ironhead841I agree about the specialists.
A big part of the problem, is that the vehicles weapons are too strong against infantry.
Instead of just reducing the number of vehicles, Dice should nerf the vehicles damage against infantry (remove 50 mm cannons and 'anti-personel-rockets'), which would make them less of 'farming machines', then they could increase their number again.
The vehicles were too dominant and this would make too many players use counters against them. Reduce the dominance of vehicles (nerf the weapons) and less infantry uses rockets...
- X-Sunslayer-X3 years agoSeasoned Ace@cso7777 they could do that but then no one would play them....
DICE couldn't even balance planes in BFV what makes anyone think they can balance vehicles v specialists v themselves...
this studio as they are now can barely balance their own budet- cso77773 years agoSeasoned Ace@X-Sunslayer-X The problem is that if the vehicles weapons are not nerfed, then they become "farming machines" and this makes it awful for infantry (which is the majority of players).
In an ideal world, most vehicles would be fighting other vehicles and not infantry, but how to obtain this I don't know (Dice doesn't either).- IPFreely_C4S3 years agoSeasoned Adventurer
@cso7777 wrote:
@X-Sunslayer-XThe problem is that if the vehicles weapons are not nerfed, then they become "farming machines" and this makes it awful for infantry (which is the majority of players).
In an ideal world, most vehicles would be fighting other vehicles and not infantry, but how to obtain this I don't know (Dice doesn't either).In my view, the core issue is that DICE has lost sight of what a Battlefield game was supposed to be about when they did it best. Looks at BF3 and BF4 and you realize they understood that vehicles should play a prominent role in the game. There were enough vehicles on most maps that they did in fact engage each other rather than infantry all the time. Some of those battles resulted in epic armored and air engagements, and they were an absolute blast!
That kind of vehicle action added another layer of tactical thinking that is clearly missing here. I actually made a point of cranking up BF4 yesterday to see if my perception is skewed over time, but it’s really not. I had a blast playing BF4. I managed to get into impactful vehicles (air and armored) pretty frequently. In 2042 I can go an entire match without landing such vehicles once.
- ragnarok0133 years agoHero+
@X-Sunslayer-X wrote:
@cso7777 they could do that but then no one would play them....
DICE couldn't even balance planes in BFV what makes anyone think they can balance vehicles v specialists v themselves...
this studio as they are now can barely balance their own budet@X-Sunslayer-X after the horror of BF1/V's planes bombing everything non-stop I was not happy to see the stealth chopper get bombs. Queue Vas saying "do you know the definition of insanity?"
- Psubond3 years agoLegend@ragnarok013 i stopped playing angel and switched back to rao. isn't great for my exp gain but i LOVE making life miserable for vehicles. i have seen helos get annihilated instantly after hacking them and no matter what they have to run cause if they don't i'm shooting at them with a stinger
- RaginSam3 years agoSeasoned Ace
I hate planes in BFV so much. If the enemy has a good pilot, they’re basically untouchable. It’s not fun to get farmed over and over again.
- spudbug3 years agoSeasoned Ace@cso7777 If a tank is approaching a control point or defending it its a big target that attracts several defenders/attackers to try to take it out. It should be stronger than infantry, and It should be a challenge to take it out.
In the old games you had to sacrifice a bit of infantry effectiveness to use anti-tank weaponry, now you don't at all. By default almost everyone picks the launcher.- Blackarps3 years agoSeasoned Rookie
Agreed. You have absolutely zero chance in a tank. By the time you even turn your turret to kill a Lis, the next Lis looking at you, and the third Lis kills you. Its just constant rocket spam and a useless pick to choose a tank. Condors/hinds are the only vehicles in the game now...really poorly balanced.
- BgobbleD3 years agoNew Vanguard
Agreed. Though the game is much more enjoyable for infantry, there is still an underlying issue with balance in this game especially around vehicles. Vehicles have lost a bit of the "rock, paper, scissors" balance where now Transports are capable of dealing solid damage and AA tanks are just well-rounded. Then you have Jets mixed in with Attack Helicopters as a category.
On top of it, Specialists that have no Class structure are just able to rep a rocket launcher no matter the class they choose and be overly versatile. Thus making many vehicles a death trap. Its odd where we went from BFV where we could have more vehicles on certain maps for 64 players than we do for 128 players in 2042 because the overall system was much better balanced including the ability to actually damage and temporarily disable parts of a vehicle such as tracks and turrets. Vehicles felt strong in BFV but were manageable to handle with their varying weaknesses as well.
- GrizzGolf3 years agoSeasoned Ace
@cso7777 wrote:@Ironhead841I agree about the specialists.
A big part of the problem, is that the vehicles weapons are too strong against infantry.
Instead of just reducing the number of vehicles, Dice should nerf the vehicles damage against infantry (remove 50 mm cannons and 'anti-personel-rockets'), which would make them less of 'farming machines', then they could increase their number again.The vehicles were too dominant and this would make too many players use counters against them. Reduce the dominance of vehicles (nerf the weapons) and less infantry uses rockets...
This sums it up best I think honestly