More PORTAL HUD modification - Hardcore
Hi.
So seems we have no other choice but to deal with portal to recreate the hardcore servers, problem is that in fact we can't really. Regarding the HUD other than the minimap and ally/ennemy ident, it's quite binary. HUD on or off.
Would be a real plus to be able to go more in depth to reproduce the proper hardcore HUD from previous opus :
- minimap : on / off
- ally ident : on / off
- ennemy ident : on / off (for some reason even in off when an enemy is close he still sometime spotted. Can't figure out why)
now also add
- killcam : on / off
- default aim cross : on / off
- hitmarker : on / off
- charger & ammo quantity / gadget / health info : on / off (or at least more simplified (no health, no ammo, just infos about the amount of chargers that we carry)
Because without those things, the only way is to turn off all the HUD (now we can still find the objective by using the main map, and it's quite cool). But then you loose all the aiming HUD in vehicles ! Which is quite dumb i must say ^^.
Would be really great if we could tweak this in portal, and it would be a very easy quick thing for EA to change.