Forum Discussion
- JD_W0LF3 years agoSeasoned Veteran
@ATFGunrI think the "catch up" mech. might still be in BFV, but they just made it not as egregious. Either way the current neutralize vs capture time in 2042 is terrible and way way too slow to neutralize vs capture.
- 3 years ago
100% agreed. This is a very unwelcome change.
I think the idea is to discourage solo capping and it's pretty effective at that. Particularly when you factor in the distance between flags.
Do I really want to take a 300m hike over to that empty flag where I'll have to defeat 3-4 defenders spawning in - perhaps multiple times - just for a chance to cap the flag? All the while hoping that an enemy vehicle doesn't decide to pay me a visit? Not really, but sometimes if your team needs flags it's the only logical strategic move. With the faster caps from past games you could generally count on just a couple defenders spawning in which was much more manageable.
If only I didn't care about winning I'd join my zerg of friendlies that insist on clustering around just 1 or 2 flags.
BF2042 really punishes people who break away from the pack. There's some good and bad in that. The good is that it encourages teamplay. The bad is that it encourages teams to bunch up into a strategically inefficient brainless mass frustrating those people who want to win.
- GrizzGolf3 years agoSeasoned Ace
Needs to be faster