So I've played a lot of rounds now on the new map and I give it a 7/10 points.
Positive things:
- Capture Zones provide good and useful cover ( except for E1 but I'll get to that on the negative points
- Static AA placement, love it wish we had this on other maps as well.
- Firefight distances and sight lines are good.
- One sided battles as other have experienced here, I personally never experienced, in the End it is a lot player dependend
- No annyoing transport choppers
- good amount and balanced amount of vehicles, not to much not to many.
Negative things:
- Spawns on C1 & C2 feel like they're were placed with eyes closed in the hope they will work somehow. Most of the time players spawn the map border in open spaces which results to much spawn camp deaths.
- E1 lacks a bit of cover for infantry and seems to be made for capping within a vehicle while D1 is infantry only. Would like to see a bit more infantry cover on E1 especially when spawn close to RU Base. It is the same as the C1&C2 spawns they lack cover.
- There is a tunnel missing between C1 & C2 😉
I think the biggest weakness this map has are the spawns, perhaps you want to look at them again and maybe adjust the map with additional cover around the spawn areas.