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Re: 128p Conquest, AOW Experience, & Vehicle Gameplay Ruined!

@borroma31 or maybe most people in your region flat out enjoy 64-player on Exodus conquest more....

5 Replies

  • I don’t think 128 players was a mistake at all it’s just that the maps clearly wasn’t designed well to accommodate them, it’s like they was designed to accommodate a battle royale game 🤔🤔🤔

  • Anarchiesx's avatar
    Anarchiesx
    Seasoned Veteran
    4 years ago
    @emerson1975 Disagree, the 2042 maps were clearly designed for 128 players in mind. The largest complaint is lack of cover and too few civilian vehicles being available to easily migrate across objectives, and all those things are easily fixable. All that said, I've never had an issue with the general size of each map. They are large enough for 128 players. There is plenty of action constantly happening across sectors and through the match.
  • X-Sunslayer-X's avatar
    X-Sunslayer-X
    Seasoned Ace
    4 years ago
    @Anarchiesx if its already too much to ask players who enjoy the mode to click past 2 tiles then i guess the franchsie at large is doomed anyways

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