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Re: Hit reg issues, TTK vs TTD inconsistency.

and for those not wanting to make their gaming experience worse, don't watch those aiming videos.

Now all I see is how off the aiming is in the game. It is almost like there is double recoil, on the gun and on the environment, both are completely random. 

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  • cso7777's avatar
    cso7777
    Seasoned Ace
    3 years ago
    @Adamonic Yeah, its a disgrace. How Dice can be so incompetent is fantastic.

    They can make big tornadoes and all kind of weird skill/gadgets for specialists, but shooting is broken...
  • JOGAGATYA's avatar
    JOGAGATYA
    Seasoned Ace
    3 years ago

    Lately I tried the 64 player version on the PS5 and I have to say it is much better than 128 player version. So I played against PC players, and I found that the game was surprisingly good and fair. I miss the big maps though. So I can't tell anymore what's the problem with the 128 player version. I'm not entirely sure it's the crossplay because it works ok on the 64 player version...so far...lately.  I still have occasional Insta deaths behind cover on 128 player version, so I think the big version is just harder to play because there's too many people on the maps in certain areas at certain times. Also a little desync/hitreg issues because the network has to work twice as hard. As it stands, there are three versions of this game I can play, and they all feel different. The ps4/64,  the PS5/64 and the PS5/128. I started to favour the PlayStation5 64 player version. 

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