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The AC42's TTK values are NOT correct on sym gg. It's slightly more complicated to calculate TTK for burst fire weapons - it's possible that they used the wrong RoF and/or delay between/within bursts to do the calculations.
These values are more accurate:
<30 m - bullets to kill (BTK): 4; TTK: 375 ms [150 ms (1st burst) + 225 ms (delay after burst) + 0 ms (only 1 round shot from 2nd burst, so no time delay)]
30-149 m - BTK: 5; TTK: 450 ms [150 ms + 225 ms + 75 ms (delay between two shots from 2nd burst)]
Full Calculations - https://answers.ea.com/t5/General-Discussion/Some-data-that-justify-minor-buff-for-the-AC42/m-p/11649913#M120060
IMO the ac42 TTK is unnecessarily high - needs a slight buff
- UP_Hawxxeye4 years agoLegend@Ne0tax thanks for the heads up.
- Ne0tax4 years agoNew Vanguard
removed for security reasons :D
- CarreraLuu4 years agoSeasoned Veteran
@Ne0taxYou're shooting straight my friend. I actually use the AC-42 myself but still somehow get outclass by the SFAR at over 70-150m.
I've had weird * moments recently were the SFAR magically can follow me around corners and headshot me.
- Metal_Daryl974 years agoSeasoned Ace
What you are referring to is a BUG - the intended RoF is 159 bursts/min but the glitch allows the weapon to be fired at around 220 bursts/min. The weapon wouldn't have needed a buff if the actual RoF were 220 bursts/min, but that's not the case - again, the TTK is unnecessarily high. Alex (weapon developer) is aware of this and he's probably working on a fix
- Ne0tax4 years agoNew Vanguard@Metal_Daryl97 In BF3 there was the same with the KH2002 and AN-94. Even if it's a bug, it's a lot of fun to learn and master the weapon. =)
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