@eqoswiftzzz You'll probably be able to change how they look. I don't care about the cosmetics anyway lol. From the PS Blog article:
"Specialists are Battlefield 2042’s different character types. Each comes with a unique Speciality and Trait. The former may take the shape of a grappling hook (for Assault types only – a quick zip to higher spots) OV-P Recon Drone (the mark of the Recon – which can be piloted or parked to pinpoint targets) or S21 Syrette Pistol (handled by Support – firing health vials at those who need them). Those nicely pair with Traits. Assault types are known for their nimbleness, whereas a Support Specialist doubles as a Combat Surgeon, capable of fully restoring a comrade’s health.
Beyond those two unique abilities, Specialists can be customised with whatever loadout you wish, giving you more freedom to create a playstyle that fits you. Battlefield 2042 will offer 10 Specialists on launch."
It looks to me like they are basically classes.
This actually reminds me more of Battlefield 2. Battlefield 2 had 7 classes:
- Sniper - sniper rifles, claymores...
- Spec Ops - carbines, c4..
- Assault - assault rifles, zip lines in special forces..
- Support - ammo, LMGs, grappling hook in special forces
- Medic - healing packs, defib, basically a healing assault class
- Anti-tank - RPGs, mines and all other anti vehicle munitions
- Engineer - repair tool and such
Basically split out the BF4 classes into more specialized set of classes. That's what this setup reminds me of. It worked very well as Battlefield 2 is still generally regarded as the best BF game by long time fans.