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@HARLEMnycity wrote:Do you even play as Angel? The load out crate might be the most useless thing in the game because it takes soooo long to bring in. The game is way too fast paced to wait around for a load out crate. You can't even resupply at a ammo crate unless you fire bullets and reload...which also makes using one a much longer process.
Angel only provides ammo in a game where no one needs ammo. He's useless.
Like the guy said in the video, use faulk with a ammo crate and you're 2x as good as Angel. Angel is obsolete with now.
I feel like you are overstating how long it takes to call in, it's maybe ~10-15 seconds. It takes a second to call in and you are free to chase other priorities while it drops. If you are still in the vicinity of the crate when it drops great, swap kits it takes only a second. If revisiting the crate is inconvenient call it in again when it is convenient.
I consider myself more aggressive than most and find plenty of opportunities to call it in. If the 'free' spawn beacon saves you from a couple 400m hikes between objectives then that more than makes up for the hassle of swapping kits at the crate.
There's often pauses in action while waiting for flags to flip that make great times for calling in the kit. In the time it takes to flip a flag you can have a spawn beacon up + (4) AT mines deployed + M5 launcher w/(4) rockets + quick access to another (4) M5 rockets + spam proxy nades every ~15-20 seconds. The value of the load out crate isn't the bullets or even the ability to swap guns, the value is in the ability to 'abuse' the deployable gadgets and spam your expendable gadgets.
Oh yeah and you can revive too. Hardly useless in my book.
- UP_Hawxxeye4 years agoLegend@XSive_Drez I keep forgetting we can do that
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