Forum Discussion
Thanks for the update, looks to be decent. I haven't played in a long time but wasn't Sundance OP already? Why is Sundance getting a buff? The wingsuit is already grossly OP with being able to nosedive at machspeed and land perfectly.... you know, totally how wing suits work.
EDIT: Read this wrong. It's to fix her grenade from going way out in the distance and instead lock onto correct targets closer. Still, the wingsuit needs to be nerfed hard.
@Albake21z wrote:
Thanks for the update, looks to be decent. I haven't played in a long time but wasn't Sundance OP already? Why is Sundance getting a buff? The wingsuit is already grossly OP with being able to nosedive at machspeed and land perfectly.... you know, totally how wing suits work.
EDIT: Read this wrong. It's to fix her grenade from going way out in the distance and instead lock onto correct targets closer. Still, the wingsuit needs to be nerfed hard.
There are no Wingsuit specific balance changes in this Update.
However, we are making some audio adjustments to the Wingsuit so they are easier to hear. This should help alert you when Sundance is coming in for the attack.
- TAW_Rinko4 years agoSeasoned Veteran
@Straatford87 wrote:However, we are making some audio adjustments to the Wingsuit so they are easier to hear. This should help alert you when Sundance is coming in for the attack.
How will this help with the wingsuit allowing someone to spawn in an MBT behind the lines, thus breaking any game loops around the concept of front lines?
- Straatford874 years ago
DICE Team
@TAW_Rinko wrote:
@Straatford87 wrote:
However, we are making some audio adjustments to the Wingsuit so they are easier to hear. This should help alert you when Sundance is coming in for the attack.
How will this help with the wingsuit allowing someone to spawn in an MBT behind the lines, thus breaking any game loops around the concept of front lines?
As I said, balance changes to the Wingsuit itself are not in this update.
- Kattegat_Twin4 years agoNot applicable
Specialists don't need reworking. They need deleting. Just port over the class system that's already in Portal. Nobody likes their stupid faces, their annoying voices, or their Apex Legends abilities. DICE, let them go. I know somebody is probably very proud of the characters they created, but seriously, they're awful and not Battlefield.
Delete please.
- Psubond4 years agoLegend@TAW_Rinko why are you so focused on front lines and "game loops"? pay attention to what is going on around you (the only reason i can see you so focused on a defined front line is if you are trying to be a "sniper" and you can't be bothered to watch your six). i'm always watching for sundance trying to fly in and if i see one i go and find her and her beacon (she always has one)
- TAW_Rinko4 years agoSeasoned Veteran
@Psubond wrote:
@TAW_Rinkowhy are you so focused on front lines and "game loops"?Because I have no interest in playing battle royale, and because 2042 was sold as a battlefield game.
- Albake21z4 years agoSeasoned Hotshot
@Straatford87 wrote:
However, we are making some audio adjustments to the Wingsuit so they are easier to hear. This should help alert you when Sundance is coming in for the attack.
Well, that's an interesting way to go about it, but I really feel like it doesn't help much. Just for future reference, it would be nice to see a rework of the wingsuit. It's incredibly game breaking in my opinion and just breaks the flow of the battlefield. No one should be able to nosedive that quickly without any punishment at all.
- V-SynthNinja4 years agoRising Veteran
Hello!!!
Will be any performance improvement at least for 128 players' game modes, especially on breakthrough 128 that my CPU (3600X) p.x. struggles a bit compared to 5000 CPU series?
Can you give us a hint?
Regards!!!